#AREA The Bazaar~ #VERSION 1 #AUTHOR Yaegar~ #RANGES 0 65 0 65 $ #FLAGS 0 #ECONOMY 0 0 #CLIMATE 0 0 0 #HELPS 0 $~ #MOBILES #14100 armor merchant dealer abdul~ an armor merchant~ A merchant specializing in armor offers to sell you a good shield. ~ This wily fellow has stock from all around the world. He will offer you a price for your own armor, should you wish to sell it, though you can be guaranteed of him selling it for a big profit. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14101 arms merchant hazid~ an arms merchant~ A merchant specializing in a variety of weapons shows you a nice dagger. ~ This fellow, Hazid by name, is the brother of the the armor merchant. They are vicious rivals, each determined to rake in the most gold through sale of items of warfare. So far, Hazid's brother Abdul is the clear winner- it would seem most people are more concerned with protecting their own life than with taking others. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14102 goods dealer~ a goods dealer~ A dealer in basic goods smiles happily and rubs her hands together. ~ She sure seems pleased to see you, especially when her greedy eyes light upon that bulge in your... money pouch. She stocks a variety of basic adventuring goods that you may be interested in. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 2 #14103 chef~ a chef~ A busy chef is here preparing and selling hot meals. ~ You can feast on felafels, kebabs or fried capsicum here, all cooked by the fine chef standing before you. The smell is mouth watering. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14104 thaumaturgist~ a thaumaturgist~ A thaumaturgist offers to show you some nice wands. ~ The thaumaturgist is a travelling mage who collects rods, staves and wands. he has no potions or scrolls, nor is he interested in them. For them you must go to the herbalist or the scribe. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14105 herbalist~ a herbalist~ A herbalist grins as you enter and puts out some of her wares. ~ This lady specializes in herbs, pills and other digestible magical substances, including potions (she has branched out to fill the gap in the market). ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 2 #14106 tailor~ a tailor~ A tailor leaps up and begins to measure you for a suit. ~ This fellow is the finest clothier in the bazaar. Well, he's actually the ONLY clothier in the bazaar. Oh well. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14107 sage~ a wise old sage~ A wise old sage offers to identify your equipment. ~ This fellow is a wise and learned and very expensive scholar of legend lore, the divination of the properties of items both arcane and mundane. Just give him the item you want identified and he will do so. ~ 131139 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14108 blacksmith smith~ a blacksmith~ Smith, the blacksmith, sniffs as you enter. ~ Smith can repair any type of armor you have, for a price. And don't be surprised by a rude outburst if you waste his time by giving him something that isn't broken to mend. ~ 262211 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14109 scribe~ a scribe~ A scribe offers to show you his range of scrolls. ~ This felloe is an avid collector of rare and magical scrolls, and has quite a few he sells to the discerning public. Have a browse. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14110 shipwright ship wright~ a shipwright~ A shipwright smiles and offers you a ship. ~ This fellow has been making and selling all types of water craft for decades. He's quite good at it too. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14111 animal trainer~ an animal trainer~ An animal trainer playfully punches a gorilla as you enter. ~ She is going to do that once too often, you think to yourself as you see the gorilla glower. Still, she's a big enough lass to make you doubt the gorilla's chances in a scrap. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 2 #14112 slave trainer~ a slave trainer~ A slave trainer is whipping some slaves into combat readiness. ~ If you want to, you can buy one of this fellow's slaves to aid you in combat. They don't talk back, they follow orderd fanatically, and they are quite tough. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14113 healer monk~ a monk~ A wandering monk sits crosslegged here, healing the ill. ~ This fellow wanders the land, spreading the word of his god, and healing the injuries of his fellow beings. ~ 2115 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14114 fruiterer~ a fruiterer~ A fruiterer offers you a magical pear. ~ The fruit that this pretty girl sells is magically enchanted, as it is grown in a field of magical energy in a secret location only she knows. Thus she has the market cornered so to speak. Buy a piece and eat it, it may be greatly beneficial. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 2 #14115 dave peddler~ Dave the peddler~ A wandering peddler attempts to sell you some of his goods. ~ This fellow wanders from market to market across the world, selling the many things he has acquired on his journeys. You may find something of interest, maybe not. ~ 65 8192 0 S 36 0 0 0d0+0 0d0+0 0 0 112 112 1 #14116 agitator~ an agitator~ An agitator is here stirring up the public (or attempting to). ~ Market places and the like are always popular places for demagogues, public speakers and other agitators, for they have a ready-made captive audience. Listening to this woman babble on, you suddenly remember that a shop near here sells tomatoes... ~ 195 8192 0 S 22 0 0 0d0+0 0d0+0 0 0 112 112 1 #14117 shopper~ a shopper~ A shopper moves about the bazaar. ~ A customer of the merchants here, just like you. A little poorer perhaps, and a damn sight less violent, but a shopper nonetheless. ~ 193 0 0 S 8 0 0 0d0+0 0d0+0 0 0 112 112 1 #14118 shopper~ a shopper~ A shopper moves about the bazaar. ~ A customer of the merchants here, just like you. A little poorer perhaps, and a damn sight less violent, but a shopper nonetheless. ~ 193 0 0 S 8 0 0 0d0+0 0d0+0 0 0 112 112 2 #14119 thief scoundrel~ a thieving scoundrel~ A thieving scoundrel skulks about here. ~ Market places are like a magnet for thieves in every nation, and this one is no exception. With so many fat merchants waddling around with such fat purses, who wouldn't feel a little larcenous? ~ 193 98344 -500 S 10 0 0 0d0+0 0d0+0 0 0 112 112 1 #14120 beggar~ a beggar~ A beggar cries out for alms. ~ Market places are popular gathering spots for beggars, the poor souls hoping for a coin from a fat merchant or busy shopper. Unfortunately they are very rarely lucky. ~ 195 0 0 S 4 0 0 0d0+0 0d0+0 0 0 112 112 1 #14121 guard~ a guard~ A black-robed guard swaggers past you. ~ These guards are actually a squad of mercenaries hired by the Merchant's Union to keep the peace in the bazaar. They approach their task with great relish, delighting in terrorising anyone they don't like. ~ 73 552 -400 S 19 0 0 0d0+0 0d0+0 0 0 112 112 1 #14122 princess fatima~ the princess fatima~ Princes Fatima glares imperiously at you. ~ The princess is a frequent customer of the bazaar. She is used to having people grovel before her, and she seems affronted by your refusal to do so. ~ 195 128 -400 S 45 0 0 0d0+0 0d0+0 0 0 112 112 2 #14123 spice merchant~ a spice merchant~ A spice merchant sneezes as he gets a noseful of pepper. ~ This stout fellow has a wide variety of spices gathered from all parts of the world. Most of them are of little use to an adventurer, though it is said that some spices have a rejuvenating effect on people... ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14124 florist~ a florist~ A florist offers to sell you a rose. ~ This florist stocks a good range of flora. Most of it isn't of immediate practical use to an adventurer, though in this magical land one can never tell just what could be useful... ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 1 #14125 jeweller~ a jeweller~ A jeweller shows you some fine rubies. ~ This half elf is a superb jeweller- she has even created jewellery for royalty. Her products are very expensive but also very good. ~ 67 8832 0 S 89 0 0 0d0+0 0d0+0 0 0 112 112 2 #14126 slave~ a slave~ A male slave hauls his master's goods along. ~ This fellow is burdened with several chests full of goods recently acquired by his master. ~ 195 0 0 S 7 0 0 0d0+0 0d0+0 0 0 112 112 1 #14127 slave whore~ a whore~ A whore stands here, waiting for a "client". ~ This girl has been placed by the merchants to provide "services" for any patron of the bazaar who is so inclined. She is obedient, well-groomed and very broad-minded. ~ 67 0 0 S 5 0 0 0d0+0 0d0+0 0 0 112 112 2 #14128 chimp chimpanzee~ the chimpanzee~ The chimpanzee squeaks and scratches its ass. ~ The chimp looks like a fierce fighter. ~ 257 0 0 S 5 0 0 0d0+0 0d0+0 0 0 112 112 0 #14129 jaguar~ the jaguar~ The jaguar growls menacingly at you. ~ The jaguar looks like a fierce fighter. ~ 257 0 0 S 10 0 0 0d0+0 0d0+0 0 0 112 112 0 #14130 gorilla~ the gorilla~ The gorilla beats its chest and roars! ~ The gorilla looks like a fierce fighter. ~ 257 0 0 S 16 0 0 0d0+0 0d0+0 0 0 112 112 0 #14131 spearman~ the spearman~ The spearman stands rigidly at attention. ~ The spearman looks like a fierce fighter. ~ 257 0 0 S 13 0 0 0d0+0 0d0+0 0 0 112 112 0 #14132 bowman~ the bowman~ The bowman strings his bow. ~ The bowman looks like a fierce fighter. ~ 257 0 0 S 22 0 0 0d0+0 0d0+0 0 0 112 112 0 #14133 swordsman~ the swordsman~ The swordsman flashes his scimitars. ~ The swordsman looks like a fierce fighter. ~ 257 0 0 S 28 0 0 0d0+0 0d0+0 0 0 112 112 0 #14134 busker~ a busker~ A busker is here playing his sitar. ~ This fellow is plying his trade to make a few pennies for his family. ~ 195 0 0 S 7 0 0 0d0+0 0d0+0 0 0 112 112 1 #14135 snake charmer~ a snake charmer~ A snake charmer entices a cobra from a basket. ~ This game fellow charms the cobras he keeps with a small flute. Sometimes it works, sometimes a new snake charmer gets a job... ~ 195 0 0 S 9 0 0 0d0+0 0d0+0 0 0 112 112 1 #14136 cobra~ a cobra~ A cobra rears from the basket, fangs bared. ~ This snake is for the present quite harmless, as it has been charmed by the snake charmer's hypnotic tune. ~ 195 262144 -400 S 10 0 0 0d0+0 0d0+0 0 0 112 112 0 #0 #OBJECTS #14100 chainmail tunic~ a chainmail tunic~ A chainmail tunic has been left here.~ ~ 9 0 1 0 0 0 0 5 0 0 A 17 -5 #14101 leather breeches~ a pair of leather breeches~ A pair of leather breeches has been left here.~ ~ 9 0 1 0 0 0 0 1 0 0 A 5 1 A 14 5 #14102 helmet~ an iron helmet~ An iron helmer is here. It looks heavy.~ ~ 9 0 1 0 0 0 0 10 0 0 A 3 -1 A 13 5 A 17 -10 #14103 mithril gauntlets~ a pair of mithril gauntlets~ A pair of mithril gauntlets are here.~ ~ 9 0 1 0 0 0 0 1 0 0 A 2 1 A 18 1 A 19 1 #14104 scimitar~ a scimitar~ A scimitar has been dropped here.~ ~ 5 0 1 0 0 0 1 5 0 0 A 18 1 #14105 shamsheer~ a huge shamsheer~ A huge shamsheer is lying on the ground here.~ ~ 5 0 1 0 0 0 3 20 0 0 A 19 3 #14106 spear~ a short spear~ A short spear is stuck in the ground here.~ ~ 5 0 1 0 0 0 2 5 0 0 #14107 dagger~ a silver dagger~ A dagger lined with silver to increase accuracy is here.~ ~ 5 0 1 0 0 0 11 1 0 0 A 18 2 #14108 blanket~ a coarse blanket~ A coarse blanket lies here.~ ~ 9 0 1 1 0 0 0 2 0 0 #14109 torch~ a torch~ A torch has been discarded here.~ ~ 1 0 1 0 0 12 0 1 0 0 #14110 brass lantern~ a brass lantern~ A brass lantern has been discarded here.~ ~ 1 0 1 0 0 24 0 1 0 0 #14111 pouch belt~ a pouch belt~ A pouch belt lies here.~ ~ 15 0 1 25 1 0 0 2 0 0 #14112 felafel~ a felafel~ A tasty felafel lies here.~ ~ 19 0 1 4 0 0 0 1 0 0 #14113 beef shish kebab~ a beef shish kebab~ (Hot) A beef shisk kebab steams away here.~ ~ 19 0 1 6 0 0 0 1 0 0 #14114 lamb doner kebab~ a lamb doner kebab~ (Tasty) A lamb doner kebab is here.~ ~ 19 0 1 12 0 0 0 1 0 0 #14115 fried capsicum~ fried capsicum~ (Hmmm) Fried capsicum lies here.~ ~ 19 0 1 2 0 0 0 1 0 0 #14116 bone staff~ a bone staff~ A bone staff is here.~ ~ 4 2 1 10 5 5 -1 2 0 0 'cure blindness' E bone staff~ An inscription reads- "Let them SEE!" ~ #14117 ivory wand~ a slender ivory wand~ A slender ivory wand lies here.~ ~ 3 1 1 10 5 5 -1 1 0 0 'detect invis' E ivory wand~ An inscription reads- "See what is not seen!" ~ #14118 oak staff~ an oak staff~ An oak staff lays here.~ ~ 4 2 1 10 5 5 -1 2 0 0 'armor' E oak staff~ An inscription reads- "Let them be armored!" ~ #14119 black wand~ a short black wand~ A short black wand hums strangely here.~ ~ 3 2 0 10 5 5 -1 2 0 0 'weaken' E black wand~ An inscription reads- "Let them be stricken!" ~ #14120 yellow herb~ a yellow herb~ A yellow herb is here.~ ~ 26 64 1 10 -1 -1 -1 1 500 50 'armor' 'bless' 'NONE' E yellow herb~ This herb will increase your defenses and engender the blessing of the Gods. ~ #14121 red herb~ a red herb~ A red herb is here.~ ~ 26 64 1 10 -1 -1 -1 1 500 50 'infravision' 'detect invis' 'detect hidden' E red herb~ This herb will greatly increase your powers of perception. ~ #14122 green herb~ a green herb~ A green herb is here.~ ~ 26 64 1 10 -1 -1 -1 1 500 50 'invis' 'protection' 'NONE' E green herb~ This herb will conceal and protect you. ~ #14123 white herb~ a white herb~ A white herb is here.~ ~ 26 64 1 10 -1 -1 -1 1 500 50 'cure serious' 'refresh' 'NONE' E white herb~ This herb will heal and refresh you. ~ #14124 fez~ a bright red fez~ A bright red fez with a yellow tassel sits here.~ ~ 9 0 1 0 0 0 0 1 0 0 #14125 camelhair jacket~ a camelhair jacket~ Someone has left their very fashionable camelhair jacket here.~ ~ 9 0 1 0 0 0 0 1 0 0 #14126 silk trousers~ a pair of silk trousers~ A pair of silk trousers has been left here.~ ~ 9 0 1 0 0 0 0 1 2000 200 A 17 10 #14127 curled boots~ a pair of curled boots~ A pair of curled boots are here.~ ~ 9 0 1 0 0 0 0 1 0 0 #14128 scroll~ a scroll~ A scroll. That's it. A SCROLL.~ ~ 2 64 1 12 -1 -1 -1 1 0 0 'armor' 'teleport' 'change sex' #14129 scroll~ a scroll~ A scroll. That's it. A SCROLL.~ ~ 2 64 1 12 -1 -1 -1 1 0 0 'blindness' 'cure light' 'faerie fire' #14130 scroll~ a scroll~ A scroll. That's it. A SCROLL.~ ~ 2 64 1 12 -1 -1 -1 1 0 0 'weaken' 'heal' 'sleep' #14131 scroll~ a scroll~ A scroll. That's it. A SCROLL.~ ~ 2 64 1 12 -1 -1 -1 1 0 0 'invis' 'fly' 'fireball' #14132 skiff~ a skiff~ A skiff sits here, unwanted.~ ~ 22 0 1 0 0 0 0 10 500 50 #14133 junk~ a chinese junk~ A chinese junk with sail down sits here.~ ~ 22 0 1 0 0 0 0 50 1000 100 #14134 small galley~ a small galley~ A small galley with battering ram lies on its side here.~ ~ 22 0 1 0 0 0 0 250 10000 1000 #14135 scow~ a scow~ A scow full of crap is here.~ ~ 22 2 1 0 0 0 0 50 1500 150 #14136 tomato~ an overripe tomato~ An overripe tomato squelches here.~ ~ 19 0 1 1 0 0 0 1 0 0 #14137 juicy pear~ a juicy pear~ A juicy pear rolls about on the ground.~ ~ 19 0 1 1 0 0 0 1 0 0 #14138 crunchy apple~ a crunchy apple~ A red crunchy apple is here.~ ~ 19 0 1 1 0 0 0 1 0 0 #14139 melon~ a juicy melon~ A juicy melon has been left here.~ ~ 19 0 1 4 0 0 0 1 0 0 #14140 tin cup~ a tin cup~ A tin cup lies here.~ ~ 15 0 1 1 1 0 0 1 0 0 #14141 rusty knife~ a rusty knife~ A rusty knife lies here.~ ~ 5 0 1 0 0 0 11 1 0 0 A 18 -2 A 19 -2 #14142 potion~ a potion~ A murky potion is here.~ ~ 10 2 1 1 -1 -1 -1 1 0 0 'poison' 'poison' 'poison' #14143 pouch~ a small pouch~ A small pouch has been tossed aside here.~ ~ 15 0 1 5 1 0 0 1 0 0 #14144 mysterious powder~ a mysterious powder~ A mysterious powder is scattered about here.~ ~ 26 2 1 1 -1 -1 -1 1 100 10 'invis' 'NONE' 'NONE' #14145 vest~ a studded vest~ A studded vest lies here.~ ~ 9 0 1 0 0 0 0 1 0 0 A 5 2 A 13 20 #14146 veil~ a veil~ A silk veil lies here.~ ~ 9 0 1 0 0 0 0 1 0 0 A 3 3 #14147 slippers~ a pair of soft slippers~ A pair of soft slippers rests here.~ ~ 9 0 1 0 0 0 0 1 0 0 A 2 2 A 14 25 A 23 -4 #14148 nipple ring~ a gold nipple ring~ A gold nipple ring from the breast of a princess lies here.~ ~ 9 0 1 0 0 0 0 1 0 0 A 17 -25 #14149 sachet spice~ a sachet of exotic spices~ A sachet of exotic spices has been left here.~ ~ 19 0 1 24 0 0 0 1 1000 100 #14150 sachet spice~ a sachet of exotic spices~ A sachet of exotic spices has been left here.~ ~ 26 0 1 20 -1 -1 -1 1 1000 100 'stone skin' 'NONE' 'NONE' #14151 sachet spice~ a sachet of exotic spices~ A sachet of exotic spices has been left here.~ ~ 13 0 1 0 0 0 0 1 1000 100 #14152 sachet spice~ a sachet of exotic spices~ A sachet of exotic spices has been left here.~ ~ 15 0 1 1 0 0 0 1 1000 100 #14153 flower wildflower~ a wildflower~ A wildflower has been left here.~ ~ 13 0 1 0 0 0 0 1 100 10 #14154 rose~ a rose~ A red rose has been left here.~ ~ 26 0 1 5 -1 -1 -1 1 100 10 'armor' 'NONE' 'NONE' #14155 carnation~ a carnation~ A carnation has been left here.~ ~ 9 0 1 0 0 0 0 1 0 0 #14156 daisy~ a daisy~ A daisy has been left here.~ ~ 1 0 1 0 0 24 0 1 0 0 #14157 ruby pendant~ a ruby pendant~ A ruby pendant is here.~ ~ 8 0 1 0 0 0 0 1 10000 1000 #14158 sun jewel~ a sun jewel~ A sun jewel is here.~ ~ 1 0 1 0 0 -1 0 1 10000 1000 #14159 sapphire ring~ a sapphire ring~ A sapphire ring is here.~ ~ 8 0 1 0 0 0 0 1 10000 1000 #14160 diamond~ a diamond necklace~ A diamond necklace is here.~ ~ 8 0 1 0 0 0 0 1 10000 1000 #14161 turban~ a turban~ A turban sits here.~ ~ 9 0 1 0 0 0 0 1 0 0 #14162 sitar~ a sitar~ A sitar has been left here.~ ~ 12 0 1 0 0 0 0 5 0 0 #14163 basket~ a wicker basket~ A wicker basket sits on the floor here.~ ~ 15 0 1 100 0 0 0 5 500 50 #14164 flute~ a flute~ A flute is lying on the floor here.~ ~ 12 0 1 0 0 0 0 1 0 0 #0 #ROOMS #14100 Entrance to the Bazaar~ You are walking toward the Bazaar, a huge marketplace full of brightly- colored tents, within which dozens of merchants hawk their wares to the public. The market is always crowded, and you quickly break out in a sweat as you elbow your way through the teeming hordes of people. ~ 0 4 1 D0 ~ ~ 0 -1 14101 S #14101 An Open Area~ You have entered the first part of the bazaar, an open area which is lined by tents to the far east, south and west, and which stretches away to a market square to the north. Merchants, traders, slaves, vagrants and thieves all rush by you, and you find yourself feeling quite dizzy. ~ 0 0 1 D0 ~ ~ 0 -1 14108 D1 ~ ~ 0 -1 14105 D2 ~ ~ 0 -1 14100 D3 ~ ~ 0 -1 14102 S #14102 An Open Area~ You have entered the first part of the bazaar, an open area which is lined by tents to the far east, south and west, and which stretches away to a market square to the north. Merchants, traders, slaves, vagrants and thieves all rush by you, and you find yourself feeling quite dizzy. To the south lies a herbalist's tent, and to the west a tailor. ~ 0 0 1 D0 ~ ~ 0 -1 14150 D1 ~ ~ 0 -1 14101 D2 ~ ~ 0 -1 14103 D3 ~ ~ 0 -1 14104 S #14103 A Herbalist's Tent~ The interior of this tent is pungent with the aroma of a variety of herbs and salves sold by this merchant. Bags used for storing and preserving the herbs line the rear wall of the tent, hanging above a large counter which is lined with the herbalist's best products. ~ 0 8 0 D0 ~ ~ 0 -1 14102 S #14104 A Tailor's Tent~ You make your way past a row of clothes horses and clothes racks and come to a small counter covered with scraps of expensive material. A small tailor is busy making alterations to the robes of some nobleman, and he tells you around a mouthful of pins that he won't be long. ~ 0 8 0 D1 ~ ~ 0 -1 14102 S #14105 An Open Area~ You have entered the first part of the bazaar, an open area which is lined by tents to the far east, south and west, and which stretches away to a market square to the north. Merchants, traders, slaves, vagrants and thieves all rush by you, and you find yourself feeling quite dizzy. To the south lies a scribe's tent, and to the east a goods merchant. ~ 0 0 1 D0 ~ ~ 0 -1 14111 D1 ~ ~ 0 -1 14107 D2 ~ ~ 0 -1 14106 D3 ~ ~ 0 -1 14101 S #14106 A Scribe's Tent~ The interior of this tent is fairly plain, being dominated by a single writing desk and a rack of scrolls. There is also a map on the back wall, of a land you have never heard of. ~ 0 8 0 D0 ~ ~ 0 -1 14105 S #14107 A Goods Merchant~ This tent is full of items such as blankets, tents, belt pouches, lanterns, ropes, packs and other adventuring gear that you may find of use. In addition, there is sometimes a collection of items sold by other adventurers such as keys, treasures and lights. ~ 0 8 0 D3 ~ ~ 0 -1 14105 S #14108 A Slave Auction~ At this point in the central area, a dais has been erected, and atop it stands a burly man selling some of his trained warrior slaves. If you wish you can stop and examine his merchandise, or proceed north into the center of the market square, or east or west along Buyer's Lane, which dissects the square at this point. ~ 0 4096 1 D0 ~ ~ 0 -1 14113 D1 ~ ~ 0 -1 14111 D2 ~ ~ 0 -1 14101 D3 ~ ~ 0 -1 14150 S #14109 Slave Storage~ The slave master stores his slaves in this small room. It looks very uncomfortable. ~ 0 4 0 S #14110 Buyer's Lane~ This narrow lane runs the perimeter of the Bazaar, heading west from here for a while before bending north to follow the wall that surrounds the bazaar, and heading east back toward the market square. ~ 0 0 1 D1 ~ ~ 0 -1 14150 D3 ~ ~ 0 -1 14134 S #14111 The Market Square~ This is the center of the bazaar, and the primary gathering point for the hordes of people who visit the bazaar every day and night. You see strangely- clad visitors from many foreign lands clamoring to buy and sell every conceivable item known to humanity. The air is thick with the stench of stale sweat, camel manure and exotic spices. At this point Buyer's Lane cuts through the square, running east-west. ~ 0 0 1 D0 ~ ~ 0 -1 14116 D1 ~ ~ 0 -1 14112 D2 ~ ~ 0 -1 14105 D3 ~ ~ 0 -1 14108 S #14112 Buyer's Lane~ This narrow lane runs the perimeter of the Bazaar, heading east from here for a while before bending north to follow the wall that surrounds the bazaar, and heading west back toward the market square. ~ 0 0 1 D1 ~ ~ 0 -1 14132 D3 ~ ~ 0 -1 14111 S #14113 The Center of the Square~ You are at the hub of the bazaar- the center of the market square. People rush to and fro on business of their own, as merchants flog their wares to them mercilessly. Slaves, whores, beggars and thieves mingle with the crowd, each of them attempting to elicit a few coppers from any generous souls by one means or another. ~ 0 0 1 D0 ~ ~ 0 -1 14118 D1 ~ ~ 0 -1 14116 D2 ~ ~ 0 -1 14108 D3 ~ ~ 0 -1 14114 S #14114 The Market Square~ This is the center of the bazaar, and the primary gathering point for the hordes of people who visit the bazaar every day and night. You see strangely- clad visitors from many foreign lands clamoring to buy and sell every conceivable item known to humanity. The air is thick with the stench of stale sweat, camel manure and exotic spices. The odor of baked food comes from the west. ~ 0 0 1 D0 ~ ~ 0 -1 14119 D1 ~ ~ 0 -1 14113 D2 ~ ~ 0 -1 14150 D3 ~ ~ 0 -1 14115 S #14115 A Food Tent~ A skilled chef is here busily preparing and serving a variety of middle eastern dishes to a horde of hungry merchants. It is very hot in here, and the air is thick with smoke and grease, but the food still smells very good. ~ 0 8 0 D1 ~ ~ 0 -1 14114 S #14116 The Market Square~ This is the center of the bazaar, and the primary gathering point for the hordes of people who visit the bazaar every day and night. You see strangely- clad visitors from many foreign lands clamoring to buy and sell every conceivable item known to humanity. The air is thick with the stench of stale sweat, camel manure and exotic spices. ~ 0 0 1 D0 ~ ~ 0 -1 14121 D1 ~ ~ 0 -1 14117 D2 ~ ~ 0 -1 14111 D3 ~ ~ 0 -1 14113 S #14117 Produce Tent~ Fresh (or reasonably fresh) fruit and vegetables are for sale in this tent. A mob of farmers file in and out in a steady stream, dropping off cases of produce for sale to the constant flow of customers. ~ 0 8 0 D3 ~ ~ 0 -1 14116 S #14118 The Market Square~ This is the center of the bazaar, and the primary gathering point for the hordes of people who visit the bazaar every day and night. You see strangely- clad visitors from many foreign lands clamoring to buy and sell every conceivable item known to humanity. The air is thick with the stench of stale sweat, camel manure and exotic spices. ~ 0 0 1 D0 ~ ~ 0 -1 14128 D1 ~ ~ 0 -1 14121 D2 ~ ~ 0 -1 14113 D3 ~ ~ 0 -1 14119 S #14119 The Market Square~ This is the center of the bazaar, and the primary gathering point for the hordes of people who visit the bazaar every day and night. You see strangely- clad visitors from many foreign lands clamoring to buy and sell every conceivable item known to humanity. The air is thick with the stench of stale sweat, camel manure and exotic spices. ~ 0 0 1 D0 ~ ~ 0 -1 14127 D1 ~ ~ 0 -1 14118 D2 ~ ~ 0 -1 14114 D3 ~ ~ 0 -1 14120 S #14120 A Side Road~ This narrow lane cuts across the north of market square, heading back to buyers' lane to the west, and the square itself to the east. Tents line even this thoroughfare- no part of the bazaar is empty of customers. ~ 0 0 1 D0 ~ ~ 0 -1 14126 D1 ~ ~ 0 -1 14119 D3 ~ ~ 0 -1 14124 S #14121 The Market Square~ This is the center of the bazaar, and the primary gathering point for the hordes of people who visit the bazaar every day and night. You see strangely- clad visitors from many foreign lands clamoring to buy and sell every conceivable item known to humanity. The air is thick with the stench of stale sweat, camel manure and exotic spices. ~ 0 0 1 D0 ~ ~ 0 -1 14129 D1 ~ ~ 0 -1 14122 D2 ~ ~ 0 -1 14116 D3 ~ ~ 0 -1 14118 S #14122 A Side Road~ This narrow lane cuts across the north of market square, heading back to buyers' lane to the east, and the square itself to the west. Tents line even this thoroughfare- no part of the bazaar is empty of customers. ~ 0 0 1 D0 ~ ~ 0 -1 14130 D1 ~ ~ 0 -1 14123 D3 ~ ~ 0 -1 14121 S #14123 A Junction~ Here Buyer's Lane, running north-south, is met by Market Lane from the east. There is a conglomeration of people here, all curiously staring at something or someone. With a gasp, you realize that that someone is Princess Fatima, ruler of a great empire of the east. ~ 0 0 1 D0 ~ ~ 0 -1 14131 D1 ~ ~ 0 -1 14149 D2 ~ ~ 0 -1 14133 D3 ~ ~ 0 -1 14122 S #14124 A Junction~ Here Buyer's Lane, running north-south, is met by Market Lane from the east. A crowd of noisy revellers suddenly rush past, heading from one party to the next somewhere in the bazaar, or maybe in the rooms that lie to the east in the wall of the bazaar. ~ 0 0 1 D0 ~ ~ 0 -1 14125 D1 ~ ~ 0 -1 14120 D2 ~ ~ 0 -1 14135 D3 ~ ~ 0 -1 14145 S #14125 The Wall of the Bazaar~ You are heading along the western part of Buyer's Lane, past the market on the right, and the houses and shops built into the wall on the left. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D0 ~ ~ 0 -1 14136 D2 ~ ~ 0 -1 14124 D3 ~ ~ 0 -1 14151 S #14126 A Spice Tent~ As you enter, you are almost overwhelmed by the overpowering aroma of hundreds of exotic spices, and you are not surprised to see that the proprietor is wearing nose plugs. This makes more sense still when he explains to you that many of his herbs have magical or addictive qualities, either or both of which can take effect with but a single sniff... ~ 0 8 0 D2 ~ ~ 0 -1 14120 S #14127 A Florist~ This tent is actually a small greenhouse lined with rows of potted plants and flowers on metal shelves, kept constantly moist by a fine mist that emanates from metal pipes in the roof to belay the debilitating effects of the summer heat. There is also a wide variety of picked flowers for sale, arranged in metal and ceramic containers near the entrance. ~ 0 8 0 D2 ~ ~ 0 -1 14119 S #14128 A Magical Shop~ This small tent is rather spartan, having only a small table, a wooden chair, and two wooden cases containing a variety of rods, staves and wands. Feel free to browse. ~ 0 8 0 D2 ~ ~ 0 -1 14118 S #14129 A Blacksmith's Forge~ This tent serves as a workplace for the blacksmith. A forge rests in one corner, beneath a circular hole in the leather hide that comprises the roof of this tent, which allows smoke to escape. A variety of hammers, tongs and pliers line one wall, hanging from a wooden rack stained with oil and grease. A pail of oil rests near a large anvil, and atop it lies a huge hammer. ~ 0 8 0 D2 ~ ~ 0 -1 14121 S #14130 A Jeweller's Tent~ This small tent has four glass cabinets full of costume jewellery made of plastic and paste, all the items being replicas of the real items the jeweller offers, should you be interested (you don't think he is foolish enough to keep his REAL products here, do you?). However, the jeweller does keep a small stock of genuine jewellery for customers who don't wish to wait for weeks to obtain their ornaments. ~ 0 8 0 D2 ~ ~ 0 -1 14122 S #14131 The Wall of the Bazaar~ You are heading along the eastern part of Buyer's Lane, past the market on the left, and the houses and shops built into the wall on the right. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D0 ~ ~ 0 -1 14137 D1 ~ ~ 0 -1 14150 D2 ~ ~ 0 -1 14123 S #14132 The Wall of the Bazaar~ You are heading along the eastern part of Buyer's Lane, past the market on the left, and the houses and shops built into the wall on the right. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. The road to the east changes into Port Lane, and heads toward the docks. ~ 0 0 1 D0 ~ ~ 0 -1 14133 D1 ~ ~ 0 -1 14147 D3 ~ ~ 0 -1 14112 S #14133 The Wall of the Bazaar~ You are heading along the eastern part of Buyer's Lane, past the market on the left, and the houses and shops built into the wall on the right. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D0 ~ ~ 0 -1 14123 D2 ~ ~ 0 -1 14132 S #14134 The Wall of the Bazaar~ You are heading along the western part of Buyer's Lane, past the market on the right, and the houses and shops built into the wall on the left. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D0 ~ ~ 0 -1 14135 D1 ~ ~ 0 -1 14110 D3 ~ ~ 0 -1 14143 S #14135 The Wall of the Bazaar~ You are heading along the western part of Buyer's Lane, past the market on the right, and the houses and shops built into the wall on the left. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D0 ~ ~ 0 -1 14124 D2 ~ ~ 0 -1 14134 D3 ~ ~ 0 -1 14144 S #14136 The Wall of the Bazaar~ You are heading along the northern part of Buyer's Lane, past the market to the south, and the houses and shops built into the wall to the north. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D1 ~ ~ 0 -1 14138 D2 ~ ~ 0 -1 14125 S #14137 The Wall of the Bazaar~ You are heading along the northern part of Buyer's Lane, past the market to the south, and the houses and shops built into the wall to the north. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D2 ~ ~ 0 -1 14131 D3 ~ ~ 0 -1 14142 S #14138 The Wall of the Bazaar~ You are heading along the northern part of Buyer's Lane, past the market to the south, and the houses and shops built into the wall to the north. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D1 ~ ~ 0 -1 14139 D3 ~ ~ 0 -1 14136 S #14139 The Wall of the Bazaar~ You are heading along the northern part of Buyer's Lane, past the market to the south, and the houses and shops built into the wall to the north. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D1 ~ ~ 0 -1 14140 D3 ~ ~ 0 -1 14138 S #14140 The Wall of the Bazaar~ You are heading along the northern part of Buyer's Lane, past the market to the south, and the houses and shops built into the wall to the north. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D1 ~ ~ 0 -1 14141 D3 ~ ~ 0 -1 14139 S #14141 The Wall of the Bazaar~ You are heading along the northern part of Buyer's Lane, past the market to the south, and the houses and shops built into the wall to the north. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D1 ~ ~ 0 -1 14142 D3 ~ ~ 0 -1 14140 S #14142 The Wall of the Bazaar~ You are heading along the northern part of Buyer's Lane, past the market to the south, and the houses and shops built into the wall to the north. People enter and exit many of these houses as you watch, and you surmise that no place in the bazaar is free of mercantilism- everyone has something to sell. ~ 0 0 1 D1 ~ ~ 0 -1 14137 D3 ~ ~ 0 -1 14141 S #14143 A Weapons Shop~ This store, built into the wall of the bazaar, is lined with weapons of every variety, crafted from bronze, iron, steel, copper and even gold. You look around and see several of interest. ~ 0 8 0 D1 ~ ~ 0 -1 14134 S #14144 An Armor Shop~ This store, built into the wall of the bazaar, is lined with suits of armor every variety, crafted from bronze, iron, steel, copper and even gold. You look around and see several items of interest. ~ 0 8 0 D1 ~ ~ 0 -1 14135 S #14145 A Brothel~ Several merchants look away with embarrassment as you catch their eyes upon entering. Evidently visiting such places is not considered good for business, if you are caught. Several attractive men and women smile seductively at you, and you gulp nervously. Have you had your shots? ~ 0 8 0 D1 ~ ~ 0 -1 14124 S #14146 A Guard House~ This room serves as quarters for the market guards. There are rarely many guards in here at any one time- the market is so busy and so prone to crime that they rarely have time to relax. ~ 0 8 0 D1 ~ ~ 0 -1 14125 S #14147 Near the Docks~ You are standing near the docks of the city, which lie upon the massive harbour it is nestled in. Ships of all nations sail back and forth, either delivering or picking up cargo, passengers or illicit goods. Near here there is a large warehouse, wherein ships are constructed for anyone with the interest and the financial means. ~ 0 8 0 D0 ~ ~ 0 -1 14148 D3 ~ ~ 0 -1 14132 S #14148 A Shipyard~ Here you may negotiate the purchase of a seagoing vessel to suit your needs. There is no shortage of supply in a huge port such as this; indeed, in this city, ships are more common than horses. ~ 0 8 0 D2 ~ ~ 0 -1 14147 S #14149 An Empty Shop~ This shop is currently vacant, awaiting a new tenant after its last was slain in a knife fight with some disgruntled customers. ~ 0 8 0 D3 ~ ~ 0 -1 14123 S #14150 The Market Square~ This is the center of the bazaar, and the primary gathering point for the hordes of people who visit the bazaar every day and night. You see strangely- clad visitors from many foreign lands clamoring to buy and sell every conceivable item known to humanity. The air is thick with the stench of stale sweat, camel manure and exotic spices. At this point Buyer's Lane cuts through the square, running east-west. ~ 0 0 1 D0 ~ ~ 0 -1 14114 D1 ~ ~ 0 -1 14108 D2 ~ ~ 0 -1 14102 D3 ~ ~ 0 -1 14110 S #14151 An Animal Trainer's Store~ In this place you can purchase yourself an animal companion for your travels from the range of animals trained by the proprietor. ~ 0 8 0 D3 ~ ~ 0 -1 14131 S #14152 Animal Shed~ He keeps his animals here. Don't bother reading this, you shouldn't be here anyway. ~ 0 4 0 S #0 #RESETS M 1 14120 8 14101 E 1 14140 1 17 M 1 14121 10 14101 E 1 14145 1 5 E 1 14101 1 7 E 1 14102 1 6 E 1 14105 1 16 M 1 14105 1 14103 G 1 14120 0 G 1 14121 0 G 1 14122 0 G 1 14123 0 M 1 14106 1 14104 G 1 14124 0 G 1 14125 0 G 1 14126 0 G 1 14127 0 M 1 14109 1 14106 G 1 14128 0 G 1 14129 0 G 1 14130 0 G 1 14131 0 M 1 14102 1 14107 G 1 14108 0 G 1 14109 0 G 1 14110 0 G 1 14111 0 M 1 14112 1 14108 M 1 14118 8 14108 M 1 14135 4 14108 E 1 14161 1 6 E 1 14164 1 17 M 1 14136 1 14108 O 1 14163 1 14108 M 1 14131 1 14109 M 1 14132 1 14109 M 1 14133 1 14109 M 1 14134 8 14112 E 1 14161 1 6 E 1 14162 1 17 M 1 14116 1 14113 M 1 14126 8 14113 M 1 14120 8 14114 E 1 14140 1 17 M 1 14135 4 14114 E 1 14161 1 6 E 1 14164 1 17 M 1 14136 4 14114 O 1 14163 1 14114 M 1 14103 1 14115 G 1 14112 0 G 1 14113 0 G 1 14114 0 G 1 14115 0 M 1 14120 8 14116 E 1 14140 1 17 M 1 14135 4 14116 E 1 14161 1 6 E 1 14164 1 17 M 1 14135 4 14116 O 1 14163 1 14116 M 1 14114 1 14117 G 1 14136 0 G 1 14137 0 G 1 14138 0 G 1 14139 0 M 1 14113 1 14118 M 1 14119 2 14118 M 1 14135 4 14118 E 1 14161 1 6 E 1 14164 1 17 M 1 14135 4 14118 O 1 14163 1 14118 M 1 14120 8 14120 E 1 14140 1 17 M 1 14134 8 14121 E 1 14161 1 6 E 1 14162 1 17 M 1 14120 8 14122 E 1 14140 1 17 M 1 14118 8 14123 M 1 14118 8 14124 M 1 14122 1 14124 E 1 14146 1 6 E 1 14147 1 8 E 1 14148 1 5 M 1 14126 8 14124 M 1 14123 1 14126 G 1 14149 0 G 1 14150 0 G 1 14151 0 G 1 14152 0 M 1 14124 1 14127 G 1 14153 0 G 1 14154 0 G 1 14155 0 G 1 14156 0 M 1 14104 1 14128 G 1 14116 0 G 1 14117 0 G 1 14118 0 G 1 14119 0 M 1 14108 1 14129 M 1 14125 1 14130 G 1 14157 0 G 1 14158 0 G 1 14159 0 G 1 14160 0 M 1 14126 8 14131 M 1 14117 8 14132 M 1 14115 1 14134 G 1 14140 0 G 1 14141 0 G 1 14142 0 G 1 14143 0 M 1 14117 8 14134 M 1 14117 8 14136 M 1 14126 8 14138 M 1 14118 8 14140 M 1 14119 2 14140 M 1 14134 8 14140 E 1 14162 1 17 E 1 14161 1 6 M 1 14117 8 14142 M 1 14121 10 14142 E 1 14145 1 5 E 1 14101 1 7 E 1 14102 1 6 E 1 14105 1 16 M 1 14101 1 14143 G 1 14104 0 G 1 14105 0 G 1 14106 0 G 1 14107 0 M 1 14100 1 14144 G 1 14100 0 G 1 14101 0 G 1 14102 0 G 1 14103 0 M 1 14121 10 14146 E 1 14145 1 5 E 1 14101 1 7 E 1 14102 1 6 E 1 14105 1 16 M 1 14110 1 14148 G 1 14132 0 G 1 14133 0 G 1 14134 0 G 1 14135 0 M 1 14107 1 14149 M 1 14134 8 14150 E 1 14161 1 6 E 1 14162 1 17 M 1 14111 1 14151 M 1 14128 1 14152 M 1 14129 1 14152 M 1 14130 1 14152 S #SHOPS 14100 9 0 0 0 0 120 80 0 23 ; an armor merchant 14101 5 0 0 0 0 120 80 0 23 ; an arms merchant 14102 1 12 15 17 18 120 80 0 23 ; a goods dealer 14103 19 0 0 0 0 120 80 0 23 ; a chef 14104 1 3 4 0 0 120 80 0 23 ; a thaumaturgist 14105 10 26 0 0 0 120 80 0 23 ; a herbalist 14106 9 13 0 0 0 120 80 0 23 ; a tailor 14109 2 0 0 0 0 120 80 0 23 ; a scribe 14110 22 0 0 0 0 120 80 0 23 ; a shipwright 14111 0 0 0 0 0 105 100 0 23 ; an animal trainer 14112 0 0 0 0 0 105 100 0 23 ; a slave trainer 14114 19 0 0 0 0 120 80 0 23 ; a fruiterer 14115 8 15 17 18 9 150 50 0 23 ; Dave the peddler 14123 10 26 19 0 0 120 80 0 23 ; a spice merchant 14124 10 26 13 0 0 120 80 0 23 ; a florist 14125 8 0 0 0 0 120 80 0 23 ; a jeweller 0 #REPAIRS 0 #SPECIALS M 14104 spec_cast_mage M 14113 spec_cast_adept M 14119 spec_thief M 14120 spec_fido M 14121 spec_guard M 14122 spec_breath_frost M 14126 spec_janitor M 14127 spec_cast_judge M 14136 spec_poison S #$