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  <title>SmaugMuds - Forum: AFKMud Support &amp; Development</title>
  <link>https://smaugmuds.afkmods.com/index.php?a=rssfeed&amp;f=10</link>
  <description>The largest Smaug community resource site. - General support for issues specific to AFKMud. Covers coding, building, development, administration, and bug reports.</description>
  <language>en</language>
  <generator>SmaugMuds</generator>
  <ttl>60</ttl>
  <item>
   <title>pwd memory leak</title>
   <link>https://smaugmuds.afkmods.com/topic/pwd-memory-leak-5002/&amp;p=24338#p24338</link>
   <description>Ok, found the issue. fread_char was using the wrong string loader to load password hashes. Since I&#039;ve been running my tests without doing full shutdowns I never ran into the leak report at exit. Hotboot had nothing to do with it, this would have been leaking password hashes in memory for pretty much everyone who logged on and then quit. 64 bytes at a time. It&#039;s not information anyone other than the MUD owner could see so it&#039;s not a security issue since they could just look right at someone</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/pwd-memory-leak-5002/&amp;p=24338#p24338</guid>
   <pubDate>Sat, 11 Jan 2025 18:31:34 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>pwd memory leak</title>
   <link>https://smaugmuds.afkmods.com/topic/pwd-memory-leak-5002/&amp;p=24337#p24337</link>
   <description>Its possible just not freed on shutdown but if thats the case it is probably leaking all the time from characters. I didn&#039;t test it out to see.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/pwd-memory-leak-5002/&amp;p=24337#p24337</guid>
   <pubDate>Sat, 11 Jan 2025 14:32:40 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Remcon)</author>
  </item>
  <item>
   <title>pwd memory leak</title>
   <link>https://smaugmuds.afkmods.com/topic/pwd-memory-leak-5002/&amp;p=24336#p24336</link>
   <description>well it was just a loadup login messed around did a hotboot and later did a shutdown to see if it had any listed leaks and it showed that one.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/pwd-memory-leak-5002/&amp;p=24336#p24336</guid>
   <pubDate>Sat, 11 Jan 2025 14:31:46 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Remcon)</author>
  </item>
  <item>
   <title>pwd memory leak</title>
   <link>https://smaugmuds.afkmods.com/topic/pwd-memory-leak-5002/&amp;p=24335#p24335</link>
   <description>I don&#039;t understand how that could be a memory leak. The same functions are used to load the player from a standard login and does exactly the same thing with their password. I only get weird stuff like that on bad boot ups when testing things. The sudden abort triggers the leak detection. Hotboot should not be doing that.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/pwd-memory-leak-5002/&amp;p=24335#p24335</guid>
   <pubDate>Sat, 11 Jan 2025 14:05:05 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>pwd memory leak</title>
   <link>https://smaugmuds.afkmods.com/topic/pwd-memory-leak-5002/&amp;p=24334#p24334</link>
   <description>[code] ==7934==ERROR: LeakSanitizer: detected memory leaks Direct leak of 65 byte(s) in 1 object(s) allocated from: #0 0x14c6a09fe6c8 in operator new[](unsigned long) ../../../../src/libsanitizer/asan/asan_new_delete.cpp:98 #1 0x555ecb0b19d7 in str_dup(char const*) /home/remcon/afkmud/src/editor.cpp:185 #2 0x555ecb0615da in fread_string_nohash(_IO_FILE*) /home/remcon/afkmud/src/db.cpp:713 #3 0x555ecb2b0180 in fread_char(char_data*, _IO_FILE*, bool, bool) /home/remcon/afkm</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/pwd-memory-leak-5002/&amp;p=24334#p24334</guid>
   <pubDate>Sat, 11 Jan 2025 09:38:53 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Remcon)</author>
  </item>
  <item>
   <title>Hotboot issue</title>
   <link>https://smaugmuds.afkmods.com/topic/hotboot-issue-4987/&amp;p=24313#p24313</link>
   <description>That whole debug sequence needed more than just a simple fix so I&#039;ve reworked it and now it appears to be functioning correctly again.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/hotboot-issue-4987/&amp;p=24313#p24313</guid>
   <pubDate>Mon, 6 Jan 2025 14:29:20 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>Compiling AFKmud 2.2.3</title>
   <link>https://smaugmuds.afkmods.com/topic/compiling-afkmud-223-4957/&amp;p=24312#p24312</link>
   <description>Might be a bit late on this one but that&#039;s very odd that it would make you add an extra link flag. Unless it was specific to Ubuntu 22.04 - my system is on 24.04.1 now. The libgd package should have been enough.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compiling-afkmud-223-4957/&amp;p=24312#p24312</guid>
   <pubDate>Mon, 6 Jan 2025 12:59:36 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>Compiler complaint.</title>
   <link>https://smaugmuds.afkmods.com/topic/compiler-complaint-4986/&amp;p=24311#p24311</link>
   <description>That&#039;s not actually unused. The compiler just doesn&#039;t understand the way KEY calls work. The file_ver is set there, which obviously uses that variable.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compiler-complaint-4986/&amp;p=24311#p24311</guid>
   <pubDate>Mon, 6 Jan 2025 12:54:38 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>Hotboot issue</title>
   <link>https://smaugmuds.afkmods.com/topic/hotboot-issue-4987/&amp;p=24297#p24297</link>
   <description>in hotboot.cpp around line 708 find and change [code] och-&amp;gt;save(  ); if( !argument.empty(  ) &amp;amp;&amp;amp; str_cmp( argument, &amp;quot;debug&amp;quot; ) ) { d-&amp;gt;write( &amp;quot;\r\nThe flow of time is halted momentarily as the world is reshaped!\r\n&amp;quot; ); if( d-&amp;gt;is_compressing ) d-&amp;gt;compressEnd(  ); } [/code] to this [code] och-&amp;gt;save(  ); if( d-&amp;gt;is_compressing ) d-&amp;gt;compressEnd(  ); if( !argument.empty(  ) </description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/hotboot-issue-4987/&amp;p=24297#p24297</guid>
   <pubDate>Sun, 5 Jan 2025 11:14:04 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Remcon)</author>
  </item>
  <item>
   <title>busy command?</title>
   <link>https://smaugmuds.afkmods.com/topic/busy-command-4989/&amp;p=24295#p24295</link>
   <description>No idea why that was in the commands.dat file since no such function exists. God only knows why there&#039;s code in here to look for .so modules in a place that also doesn&#039;t exist.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/busy-command-4989/&amp;p=24295#p24295</guid>
   <pubDate>Sun, 5 Jan 2025 01:17:16 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Samson)</author>
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