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  <title>SmaugMuds - Forum: SWR FUSS</title>
  <link>https://smaugmuds.afkmods.com/index.php?a=rssfeed&amp;f=31</link>
  <description>The largest Smaug community resource site. - General support for issues specific to Star Wars Reality. Covers coding, building, development, administration, and bug reports.</description>
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  <ttl>60</ttl>
  <item>
   <title>set a mobs practicable skills?</title>
   <link>https://smaugmuds.afkmods.com/topic/set-a-mobs-practicable-skills-4929/&amp;p=24078#p24078</link>
   <description>6Dragons modified smaug codebase has that teacher setting ability.  I think Remcons LOP probably does too if you want to see examples.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/set-a-mobs-practicable-skills-4929/&amp;p=24078#p24078</guid>
   <pubDate>Sun, 1 Jan 2023 21:14:09 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Vladaar)</author>
  </item>
  <item>
   <title>set a mobs practicable skills?</title>
   <link>https://smaugmuds.afkmods.com/topic/set-a-mobs-practicable-skills-4929/&amp;p=24077#p24077</link>
   <description>Do you mean to set a skill to a certain teacher? If so you just make the skill and set the teacher on that skill to the mob vnum you want to be able to teach it.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/set-a-mobs-practicable-skills-4929/&amp;p=24077#p24077</guid>
   <pubDate>Sat, 17 Dec 2022 16:40:01 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Remcon)</author>
  </item>
  <item>
   <title>set a mobs practicable skills?</title>
   <link>https://smaugmuds.afkmods.com/topic/set-a-mobs-practicable-skills-4929/&amp;p=24069#p24069</link>
   <description>How does one set what skills a mob can teach? Trying to make a mob that players can talk to when they hit lvl 100 in a class to see if they have the force. All i see is a practice flag...</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/set-a-mobs-practicable-skills-4929/&amp;p=24069#p24069</guid>
   <pubDate>Fri, 26 Aug 2022 18:13:11 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (pentair)</author>
  </item>
  <item>
   <title>Development</title>
   <link>https://smaugmuds.afkmods.com/topic/development-4846/&amp;p=23889#p23889</link>
   <description>Well, Caius, I&#039;m a moron and lost that code again. (Yay for moving 4 times in 2 years). Can you repost it? Thanks</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/development-4846/&amp;p=23889#p23889</guid>
   <pubDate>Wed, 28 Nov 2018 12:10:54 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Keirath)</author>
  </item>
  <item>
   <title>Development</title>
   <link>https://smaugmuds.afkmods.com/topic/development-4846/&amp;p=23711#p23711</link>
   <description>The orginial link now works again: [url=http://swchronicles.com/download/swr/vector3/]Vector code for SWR-derived MUDs[/url]</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/development-4846/&amp;p=23711#p23711</guid>
   <pubDate>Thu, 21 Sep 2017 13:57:34 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Caius)</author>
  </item>
  <item>
   <title>Development</title>
   <link>https://smaugmuds.afkmods.com/topic/development-4846/&amp;p=23710#p23710</link>
   <description>I don&#039;t stop by here as much nowadays, so I didn&#039;t see this until now. Do you still want the code?</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/development-4846/&amp;p=23710#p23710</guid>
   <pubDate>Thu, 21 Sep 2017 13:09:21 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Caius)</author>
  </item>
  <item>
   <title>Development</title>
   <link>https://smaugmuds.afkmods.com/topic/development-4846/&amp;p=23709#p23709</link>
   <description>So, I now work overseas for a few months at a time - and due to the remoteness of where I am - internet access can be rather limited (depending on where I am - internet for only 12 hours a day can be norm - and normally that&#039;s when it&#039;s inconvenient like overnight). So, I&#039;ve been spending my time with SWR getting back into development. I&#039;m curious as to if anyone has found any bugs recently or has any features they&#039;d like to see added. I&#039;m going to attempt to make regular releases and pour in</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/development-4846/&amp;p=23709#p23709</guid>
   <pubDate>Sun, 3 Sep 2017 12:04:23 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Keirath)</author>
  </item>
  <item>
   <title>Duplicate mobs bug after hotboot</title>
   <link>https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23441#p23441</link>
   <description>The code is based on stock swr and includes most swrfuss fixes and enhancements. Also, the swrfuss reset system fix is installed. [quote=ayuri]What version of SWR are you using?  ayuri[/quote]</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23441#p23441</guid>
   <pubDate>Sat, 19 Apr 2014 15:16:25 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Stan)</author>
  </item>
  <item>
   <title>Duplicate mobs bug after hotboot</title>
   <link>https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23440#p23440</link>
   <description>Sounds to me like resets are being run after the copyover/installarea, without actually checking their parameters (assuming they HAVE them). IE: you code a reset to load mob 3411 to room 2333 if it isn&#039;t there.  Either the copyover screws up the game&#039;s knowledge that the mob is indeed already there, or the reset doesn&#039;t check and just blindly loads the mob there, present or not. </description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23440#p23440</guid>
   <pubDate>Fri, 18 Apr 2014 05:50:50 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Quixadhal)</author>
  </item>
  <item>
   <title>Duplicate mobs bug after hotboot</title>
   <link>https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23439#p23439</link>
   <description>What version of SWR are you using? There&#039;s been a lot of discussions about resets here on these forums. However, before one goes about slinging links, best to know if your running a FUSS codebase or not. ayuri</description>
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   <pubDate>Thu, 17 Apr 2014 23:56:12 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (ayuri)</author>
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