<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
 <channel>
  <atom:link href="https://smaugmuds.afkmods.com/index.php?a=rssfeed&amp;t=102" rel="self" type="application/rss+xml" />
  <title>SmaugMuds - Topic: Compile issue after move</title>
  <link>https://smaugmuds.afkmods.com/index.php?a=rssfeed&amp;t=102</link>
  <description>The largest Smaug community resource site. - </description>
  <language>en</language>
  <generator>SmaugMuds</generator>
  <ttl>60</ttl>
  <item>
   <title>Compile issue after move</title>
   <link>https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=371#p371</link>
   <description>I would rather change OS&#039;s. Didnt want that on it anyway (just had a disk laying around)</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=371#p371</guid>
   <pubDate>Tue, 10 Jun 2003 15:46:00 CDT</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Somnio)</author>
  </item>
  <item>
   <title>Compile issue after move</title>
   <link>https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=370#p370</link>
   <description>Not the operating system&#039;s fault in this case. It was the compiler component, though I imagine attempting to remove it and use a standard stable release would be quite the headache as there may be other things dependent on it.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=370#p370</guid>
   <pubDate>Tue, 10 Jun 2003 15:34:40 CDT</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>Compile issue after move</title>
   <link>https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=365#p365</link>
   <description>I think it may be the later. *bonks head on desk* Yeah, I&#039;m re-installing Fbsd on this thing, even though compaq loves to make it difficult. (plus, this is a good reason to install fbsd </description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=365#p365</guid>
   <pubDate>Thu, 5 Jun 2003 21:48:17 CDT</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Somnio)</author>
  </item>
  <item>
   <title>Compile issue after move</title>
   <link>https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=369#p369</link>
   <description>Hrm. Didn&#039;t notice the compiler version. SuSE pulled a Redhat 7.3 I see. Bad enough RH did this with 2.96 and raised a stink, now this? Heh. I have no idea what sort of results 3.3 will produce, but if that&#039;s a sign of things to come then it looks like the code may need a scrub. Or GCC needs a kick in the ass.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=369#p369</guid>
   <pubDate>Tue, 3 Jun 2003 12:51:01 CDT</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>Compile issue after move</title>
   <link>https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=364#p364</link>
   <description>&amp;gt; gcc (GCC) 3.3 20030226 (prerelease) (SuSE Linux) Scary!  You&#039;re using a pre-release version of gcc 3.3! Oh well, no guts no glory!  Hmmmmm, I just tried this expecting to get a warning, but... gcc -Wall didn&#039;t whine. #include  typedef enum { ack = 0, pfft, foo, bar } e_foo; int main(void) { unsigned int a = -1; e_foo f = pfft; switch(a) { case -1:  printf(&amp;quot;I be broken! &amp;quot;); break; case 3:   printf(&amp;quot;I&#039;m fine &amp;quot;); break; }; printf(&amp;quot;f is %d &amp;quot;, f); return 1; } Firs</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=364#p364</guid>
   <pubDate>Tue, 3 Jun 2003 10:45:33 CDT</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Quixadhal)</author>
  </item>
  <item>
   <title>Compile issue after move</title>
   <link>https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=368#p368</link>
   <description>Ahh wait *click* You may also want to check up on the values that the switch case can hold. switch is a conditional statement...  That&#039;s all I can see though. those two conditional statements. I mean, unless SuSe doesn&#039;t like something in the IS_NPC macro, but then it should kick out an error code from mud.h  It also doesn&#039;t make sense that ch or vch could be unsigned, since they&#039;re data structures, not integers. I also checked up on both TAR_CHAR_* and skill_data-&amp;gt;target... unless typedef e</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=368#p368</guid>
   <pubDate>Tue, 3 Jun 2003 07:10:36 CDT</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Xorith)</author>
  </item>
  <item>
   <title>Compile issue after move</title>
   <link>https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=363#p363</link>
   <description>That sounds like perhaps ch is signed, and vch is unsigned, but this shouldn&#039;t be... unless one isn&#039;t assigned to the CHAR_DATA data type. Hrm. This is just odd. I mean, it couldn&#039;t be an issue with C&#039;s compound expressions... right? That should be standard... Though that line of code escapes me as far as what it does... Well, you could try this:  if (((IS_NPC(ch)) ? (IS_NPC(vch)) : (!IS_NPC(vch)))) and if (((IS_NPC(ch)) ? (!IS_NPC(vch)) : (IS_NPC(vch)))) It shouldn&#039;t make a difference th</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=363#p363</guid>
   <pubDate>Tue, 3 Jun 2003 06:57:51 CDT</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Xorith)</author>
  </item>
  <item>
   <title>Compile issue after move</title>
   <link>https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=367#p367</link>
   <description>Dont know about the compiler modification.. I&#039;ve looked, but have been unable to find anything saying so. As for the lines, This is the selection. Dont remember WHICH lines specifically, but I places markers here to show you about where (My shell is down until tommorrow. (Stupid server maintenance :P)  : ------------------------------------------------------- case TAR_CHAR_OFFENSIVE: *line 2425* if ( IS_NPC(ch) ? IS_NPC(vch) : !IS_NPC(vch) )    continue; </description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=367#p367</guid>
   <pubDate>Mon, 2 Jun 2003 03:44:45 CDT</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Somnio)</author>
  </item>
  <item>
   <title>Compile issue after move</title>
   <link>https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=362#p362</link>
   <description>Not sure. Not unless SUSE modified the compiler for some bizarre reason. What&#039;s on those lines of code for you?</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=362#p362</guid>
   <pubDate>Mon, 2 Jun 2003 02:04:46 CDT</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>Compile issue after move</title>
   <link>https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=366#p366</link>
   <description>Hi. I&#039;ve just swiched servers (at the begging of my sysadmin), and ran to a small problem. The base compiled just fine on the previous system, but when I moved it to the new machine the following err occurred on compile: -------------------------------------- Compiling o/websvr.o.... Compiling o/act_comm.o.... Compiling o/act_info.o.... Compiling o/act_move.o.... Compiling o/act_obj.o.... act_obj.c: In function `do_brandish&#039;: act_obj.c:2425: warning: signed and unsigned type in conditional </description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/compile-issue-after-move-102/&amp;p=366#p366</guid>
   <pubDate>Sun, 1 Jun 2003 17:53:05 CDT</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Somnio)</author>
  </item>
 </channel>
</rss>
