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  <title>SmaugMuds - Topic: House Code...</title>
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   <title>House Code...</title>
   <link>https://smaugmuds.afkmods.com/topic/house-code-1124/&amp;p=4147#p4147</link>
   <description>Great Ideas Xorith, If this can get off the ground it would be a extremely good snippet.</description>
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   <pubDate>Wed, 29 Mar 2006 13:22:26 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Vintar)</author>
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   <title>House Code...</title>
   <link>https://smaugmuds.afkmods.com/topic/house-code-1124/&amp;p=4136#p4136</link>
   <description>The next, obvious, question is how difficult would it likely be to convert such a snippet to work with SmaugFUSS rather than AFKMud? ;)</description>
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   <pubDate>Tue, 28 Mar 2006 12:26:56 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Conner)</author>
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   <title>House Code...</title>
   <link>https://smaugmuds.afkmods.com/topic/house-code-1124/&amp;p=4131#p4131</link>
   <description>In theory, yes. THe problem would be making it into a snippet when I&#039;m done, as it&#039;ll take a lot of editing just to get the needed hooks in. I&#039;ll start the design phase today when I get home from work, and I&#039;ll go from there.</description>
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   <pubDate>Tue, 28 Mar 2006 04:56:12 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Xorith)</author>
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   <title>House Code...</title>
   <link>https://smaugmuds.afkmods.com/topic/house-code-1124/&amp;p=4130#p4130</link>
   <description>Sorry, Xorith, I&#039;d been busy the last couple of days and hadn&#039;t seen this yet. Personally I&#039;d say it looks pretty intriguing. Can you make it all work?</description>
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   <pubDate>Mon, 27 Mar 2006 22:37:19 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Conner)</author>
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   <title>House Code...</title>
   <link>https://smaugmuds.afkmods.com/topic/house-code-1124/&amp;p=4127#p4127</link>
   <description>17 Views, no replies. :P Not much interest, eh? I&#039;ll give it a few more days anyway. </description>
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   <pubDate>Mon, 27 Mar 2006 18:25:46 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Xorith)</author>
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   <title>House Code...</title>
   <link>https://smaugmuds.afkmods.com/topic/house-code-1124/&amp;p=4125#p4125</link>
   <description>Well, this was mentioned on another forum - house code that is - and I figure I&#039;d spill a few ideas I&#039;ve had for a while about it. Maybe if enough interest shows up here, I&#039;ll end my retirement with a snippet and this feature. I&#039;ve always seen &amp;quot;items&amp;quot; as more than just that. If you consider how easy it is to add an item type, and the amount of data storage inherint in an item, you&#039;ll see that they can be used for a great deal more than what they appear. I used to use item values in OProgs,</description>
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   <pubDate>Sun, 26 Mar 2006 22:22:41 CST</pubDate>
   <category>AFKMud Support &amp; Development</category>
   <author>nobody@example.com (Xorith)</author>
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