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  <title>SmaugMuds - Topic: Bug with mpat in a greet prog</title>
  <link>https://smaugmuds.afkmods.com/index.php?a=rssfeed&amp;t=4203</link>
  <description>The largest Smaug community resource site. - </description>
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   <title>Bug with mpat in a greet prog</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19944#p19944</link>
   <description>Sounds like fun, I had went through once and fixed it in mine then didn&#039;t like how i fixed it so took it out. Plus was waiting to see if anyone else had a better idea. Earlier today I got to wondering if I had took it out or not so got to looking and noticed I had so got to wondering if anyone had come up with something when I seen no one has I did another temporary list inside the function itself. It is always a pain though when dealing with programs since they can cause things to die, move, et</description>
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   <pubDate>Sun, 31 Jan 2010 11:42:23 CST</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Remcon)</author>
  </item>
  <item>
   <title>Bug with mpat in a greet prog</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19943#p19943</link>
   <description>I haven&#039;t. I got distracted with Mass Effect 2, Dragon Age: Origins, Halo 3: ODST, and Fallout 3. It was a good Holiday season for games. &amp;gt;.&amp;gt; lol</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19943#p19943</guid>
   <pubDate>Sun, 31 Jan 2010 11:24:45 CST</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>Bug with mpat in a greet prog</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19942#p19942</link>
   <description>So did anyone every do anything on this?</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19942#p19942</guid>
   <pubDate>Sun, 31 Jan 2010 10:35:04 CST</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Remcon)</author>
  </item>
  <item>
   <title>Bug with mpat in a greet prog</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19497#p19497</link>
   <description>Hello, in my opinion we have two problems at same time, 1) xxxx_prog_trigger like GREET_PROG (but probably much other) loop CHAR_DATA in room to check if the prog is present or not. But, if the list of CHAR_DATA in room change for some reason (mpat command is one possibile situation), a mud prog could re-fire more than one time. 2) MPAT (and other commands) can invoke a char_from_room / char_to_room so the list of CHAR_DATA in room change [up at point (1)]. ...so I suppose we can change</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19497#p19497</guid>
   <pubDate>Fri, 4 Dec 2009 16:10:44 CST</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Matteo2303)</author>
  </item>
  <item>
   <title>Bug with mpat in a greet prog</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19140#p19140</link>
   <description>If that can be done safely without some kind of odd pointer issues coming up, then I don&#039;t see why not. Right now it&#039;s because they make use of char_from_room() and char_to_room() to do what they do.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19140#p19140</guid>
   <pubDate>Tue, 13 Oct 2009 04:08:18 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>Bug with mpat in a greet prog</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19137#p19137</link>
   <description>The commands at/atobj/mpat/whatever else, should just be modified to not remove the person from the list. I never understood why they were handled that way to begin with.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19137#p19137</guid>
   <pubDate>Tue, 13 Oct 2009 02:45:35 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>Bug with mpat in a greet prog</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19136#p19136</link>
   <description>Heh. Would figure this is one of those weird list things. They do seem to love to pop up everywhere.</description>
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   <pubDate>Tue, 13 Oct 2009 00:00:09 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>Bug with mpat in a greet prog</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19135#p19135</link>
   <description>The best I can guess is that you need to make a list of all the characters in the room at the start and use that list instead of the chars in the room list as it goes since it can change.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19135#p19135</guid>
   <pubDate>Mon, 12 Oct 2009 20:14:03 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Remcon)</author>
  </item>
  <item>
   <title>Bug with mpat in a greet prog</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19134#p19134</link>
   <description>Well the problem is that mprog_greet_trigger never takes into consideration that if they leave the room and come back in while its executing there position in the list changes to the end. So it will allow it to fire twice (maybe more under the right circumstances like if it minvoked/transed someone and then did another mpat) Im open for suggestions on best way to go about doing this though lol.</description>
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   <pubDate>Mon, 12 Oct 2009 20:02:51 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Remcon)</author>
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  <item>
   <title>Bug with mpat in a greet prog</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-with-mpat-in-a-greet-prog-4203/&amp;p=19133#p19133</link>
   <description>That&#039;s an odd little bug, wonder why nobody noticed it before.</description>
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   <pubDate>Mon, 12 Oct 2009 19:34:39 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Samson)</author>
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