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  <title>SmaugMuds - Topic: [Bug] Immortals cannot always detect trapped items.</title>
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   <title>[Bug] Immortals cannot always detect trapped items.</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-immortals-cannot-always-detect-trapped-items-4309/&amp;p=20004#p20004</link>
   <description>Bug: Immortals cannot always detect trapped items Danger: Trivial - Item information display is missing a holylight check. Found by: Smaug 1.8 Fixed by: Smaug 1.8 --- [b]act_info.c, format_obj_to_char[/b] Locate: [code]   if( IS_AFFECTED( ch, AFF_DETECTTRAPS ) &amp;amp;&amp;amp; is_trapped( obj ) ) mudstrlcat( buf, &amp;quot;(Trap) &amp;quot;, MAX_STRING_LENGTH );[/code] Change to: [code]   if( ( IS_AFFECTED( ch, AFF_DETECTTRAPS ) || IS_SET( ch-&amp;gt;act, PLR_HOLYLIGHT ) ) &amp;amp;&amp;amp; is_trapped( obj ) ) mudstrl</description>
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   <pubDate>Fri, 5 Feb 2010 00:04:17 CST</pubDate>
   <category>SWR FUSS Bugfix List</category>
   <author>nobody@example.com (InfiniteAxis)</author>
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