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  <title>SmaugMuds - Topic: SWR Problems</title>
  <link>https://smaugmuds.afkmods.com/index.php?a=rssfeed&amp;t=4323</link>
  <description>The largest Smaug community resource site. - </description>
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  <item>
   <title>SWR Problems</title>
   <link>https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20266#p20266</link>
   <description>I actually encountered the posters original problem a couple weeks ago. [quote]The fastest and probably the best way to stop this issue is to change max_buf_lines in build.c to 49 instead of 60. [/quote] Just to clarify, there are two different settings for max_buf_lines in edit_buffer in build.c. There is the initial setting ( 24 in stock SWR ).  Then the setting for progs and help files ( 48 in stock ). In mud.h, struct editor_data is defined.  The variable line is a two dimensiona</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20266#p20266</guid>
   <pubDate>Thu, 25 Feb 2010 08:32:22 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Darrik)</author>
  </item>
  <item>
   <title>SWR Problems</title>
   <link>https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20199#p20199</link>
   <description>And then you tried to convert it to SWFotEFUSS to preserve your changes. What I&#039;m saying is to go back to your backup from before you tried to change it into a FotEFUSS and diff the changes you had made out and apply them to FotEFUSS. I guarantee it&#039;ll be a lot less of a headache then trying to figure out what was changed between SWR and SWFotE that wasn&#039;t caught by wincompare. Or where you placed something in wrong or the like. Because that&#039;s what it sounds like is happening. It sounds like </description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20199#p20199</guid>
   <pubDate>Sat, 20 Feb 2010 22:07:39 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>SWR Problems</title>
   <link>https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20197#p20197</link>
   <description>This code was originally swrfuss, though.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20197#p20197</guid>
   <pubDate>Sat, 20 Feb 2010 22:02:43 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (MagisterXero)</author>
  </item>
  <item>
   <title>SWR Problems</title>
   <link>https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20196#p20196</link>
   <description>You&#039;d probably be better off getting the changes you made to SWRFUSS using a diff against the stock SWRFUSS, and then applying those same changes to SWFotEFUSS.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20196#p20196</guid>
   <pubDate>Sat, 20 Feb 2010 22:01:46 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>SWR Problems</title>
   <link>https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20194#p20194</link>
   <description>I seem to be struck with misfortunes constantly... So now I&#039;ve tried to upgrade the codebase of the mud to swfote, by using wincompare and implementing lines that were different while still retaining what I&#039;d already done. I got the mud working and booted up with no problems for EXISTING characters, save for a few bugs with skills not listing right, but now there&#039;s automatic crash when a new character is about to be created. It happens just as they are about to enter the game. last line </description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20194#p20194</guid>
   <pubDate>Sat, 20 Feb 2010 21:52:28 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (MagisterXero)</author>
  </item>
  <item>
   <title>SWR Problems</title>
   <link>https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20190#p20190</link>
   <description>Search for  [code]#define PERS[/code] It sounds like you have a function called PERS, and a lingering macro definition for it as well.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20190#p20190</guid>
   <pubDate>Sat, 20 Feb 2010 03:12:14 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>SWR Problems</title>
   <link>https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20189#p20189</link>
   <description>Having a bit of trouble with some a line of code, which I&#039;ll post below. [code] /* In mud.h */  const char *PERS args( ( CHAR_DATA * ch, CHAR_DATA * looker ) ); /* in comm.c */ const char *PERS( CHAR_DATA * ch, CHAR_DATA * looker ) / * The error */  Compiling o/comm.o.... comm.c:3590:59: error: macro &amp;quot;PERS&amp;quot; requires 2 arguments, but only 1 given comm.c:3590: error: function definition does not declare parameters make[1]: *** [o/comm.o] Error 1 [/code] Not sure what t</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20189#p20189</guid>
   <pubDate>Sat, 20 Feb 2010 02:58:17 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (MagisterXero)</author>
  </item>
  <item>
   <title>SWR Problems</title>
   <link>https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20188#p20188</link>
   <description>Will do! I&#039;ll test it out once I&#039;m done making codebase updates :)</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20188#p20188</guid>
   <pubDate>Fri, 19 Feb 2010 23:14:54 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (MagisterXero)</author>
  </item>
  <item>
   <title>SWR Problems</title>
   <link>https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20187#p20187</link>
   <description>in mud_prog.c change [code] void mprog_hitprcnt_trigger( CHAR_DATA * mob, CHAR_DATA * ch ) { MPROG_DATA *mprg; if( IS_NPC( mob ) &amp;amp;&amp;amp; ( mob-&amp;gt;pIndexData-&amp;gt;progtypes &amp;amp; HITPRCNT_PROG ) ) for( mprg = mob-&amp;gt;pIndexData-&amp;gt;mudprogs; mprg; mprg = mprg-&amp;gt;next ) if( ( mprg-&amp;gt;type &amp;amp; HITPRCNT_PROG ) &amp;amp;&amp;amp; ( ( 100 * mob-&amp;gt;hit / mob-&amp;gt;max_hit ) &amp;lt; atoi( mprg-&amp;gt;arglist ) ) ) { mprog_driver( mprg-&amp;gt;comlist, mob, ch, NULL, NULL, FALSE ); break; } </description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20187#p20187</guid>
   <pubDate>Fri, 19 Feb 2010 23:13:57 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Remcon)</author>
  </item>
  <item>
   <title>SWR Problems</title>
   <link>https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20186#p20186</link>
   <description>The mob does have over 100 mil hp. So, I just tested that and it didn&#039;t work. hm Any way to fix that?</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/swr-problems-4323/&amp;p=20186#p20186</guid>
   <pubDate>Fri, 19 Feb 2010 22:52:16 CST</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (MagisterXero)</author>
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