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  <title>SmaugMuds - Topic: adding slots for wearing armor/objects?</title>
  <link>https://smaugmuds.afkmods.com/index.php?a=rssfeed&amp;t=4348</link>
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   <title>adding slots for wearing armor/objects?</title>
   <link>https://smaugmuds.afkmods.com/topic/adding-slots-for-wearing-armorobjects-4348/&amp;p=20274#p20274</link>
   <description>Alright. So to add a wear location you&#039;ll need to modify quite a few places. First off, in mud.h You&#039;ll need to find two sets of flags. The first set begins with WEAR_ the second set begins with ITEM_WEAR_: I.E.: [code]/* * Wear flags. * Used in #OBJECTS. */ #define ITEM_TAKE		BV00 #define ITEM_WEAR_FINGER	BV01 #define ITEM_WEAR_NECK		BV02[/code] Remember not to go over BV31 for these. If you have to go past that, you&#039;re going to need some major changes. and then like: [code]</description>
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   <pubDate>Fri, 26 Feb 2010 00:48:42 CST</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>adding slots for wearing armor/objects?</title>
   <link>https://smaugmuds.afkmods.com/topic/adding-slots-for-wearing-armorobjects-4348/&amp;p=20270#p20270</link>
   <description>It would in fact be the same, and I actually need to add a wear location to one of my own muds, so I&#039;ll do so to make sure I don&#039;t give you bad advice, and then post a detailed little guide on how to do so. *goes off to work*</description>
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   <pubDate>Thu, 25 Feb 2010 19:00:50 CST</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
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  <item>
   <title>adding slots for wearing armor/objects?</title>
   <link>https://smaugmuds.afkmods.com/topic/adding-slots-for-wearing-armorobjects-4348/&amp;p=20269#p20269</link>
   <description>well if the method would essentially be the same for them all then a general would work, but if it varies, i suppose i&#039;m most interested in ornamental objects (as opposed to say, a weapon). </description>
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   <pubDate>Thu, 25 Feb 2010 18:47:36 CST</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (jenni)</author>
  </item>
  <item>
   <title>adding slots for wearing armor/objects?</title>
   <link>https://smaugmuds.afkmods.com/topic/adding-slots-for-wearing-armorobjects-4348/&amp;p=20268#p20268</link>
   <description>Not exactly. You&#039;ll need to look in act_info.c near the top of the file is the list of how things display on the equipment command. You&#039;ll need to then find the defines used for the wear_flags. You&#039;ll then need to... You know.. an example would probably be easier. Do you have a specific type of wear location you wanted to add that I could use in my example or would you rather I just used some random wear location?</description>
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   <pubDate>Thu, 25 Feb 2010 18:26:47 CST</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>adding slots for wearing armor/objects?</title>
   <link>https://smaugmuds.afkmods.com/topic/adding-slots-for-wearing-armorobjects-4348/&amp;p=20267#p20267</link>
   <description>i&#039;m trying to add a few new slots and the only references to his that i&#039;ve found in the code have been in the race files for each race; can i simply add a new slot to the list in the applicable race files or does it need to be referenced elsewhere? thanks in advance for any tips!</description>
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   <pubDate>Thu, 25 Feb 2010 18:13:39 CST</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (jenni)</author>
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