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  <title>SmaugMuds - Topic: move_char bug with positions</title>
  <link>https://smaugmuds.afkmods.com/index.php?a=rssfeed&amp;t=4436</link>
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   <title>move_char bug with positions</title>
   <link>https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20904#p20904</link>
   <description>Sounds good. :)</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20904#p20904</guid>
   <pubDate>Wed, 4 Aug 2010 23:39:02 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Conner)</author>
  </item>
  <item>
   <title>move_char bug with positions</title>
   <link>https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20903#p20903</link>
   <description>Yeah, I&#039;ll get it posted and released hopefully tomorrow after work.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20903#p20903</guid>
   <pubDate>Tue, 3 Aug 2010 19:38:33 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>move_char bug with positions</title>
   <link>https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20901#p20901</link>
   <description>So, does that mean we&#039;re adopting one of these proposed fixes as official then?</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20901#p20901</guid>
   <pubDate>Tue, 3 Aug 2010 12:37:09 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Conner)</author>
  </item>
  <item>
   <title>move_char bug with positions</title>
   <link>https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20897#p20897</link>
   <description>Second (or 3rd now?) Kayle&#039;s logic. move_char() is a pretty big catch-all function for an awful lot of things. Fleeing being one, pulltypes another, and I&#039;m sure there&#039;s probably other stuff that hasn&#039;t been noticed yet. Basically it would disrupt anything where the assumption is the move will happen regardless. So fixing the problem in the auto-exit code looks like the better option.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20897#p20897</guid>
   <pubDate>Mon, 2 Aug 2010 20:30:35 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Samson)</author>
  </item>
  <item>
   <title>move_char bug with positions</title>
   <link>https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20893#p20893</link>
   <description>My/Sharmair&#039;s fix only affects auto-exits.  Applying the original fix will disrupt flee. I dunno about pulltypes, I would assume it would disrupt those as well though. That&#039;s why I was uneasy about applying the fix to move_char, too many things use move_char that fixing it directly in there will break things other than fixing just the issue, if you apply a targeted fix, for instance, a check_pos() call in the interpret function in the section for auto-exits, you fix the issue, without brea</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20893#p20893</guid>
   <pubDate>Mon, 2 Aug 2010 20:08:00 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>move_char bug with positions</title>
   <link>https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20892#p20892</link>
   <description>Aint hindsight wonderous? ;) So, does this address things like being pulled through an exit by room settings ([color=purple]See also help[/color] [color=yellow]PULLTYPES[/color]) as well as flee, being dragged, etc now?</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20892#p20892</guid>
   <pubDate>Mon, 2 Aug 2010 20:01:54 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Conner)</author>
  </item>
  <item>
   <title>move_char bug with positions</title>
   <link>https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20890#p20890</link>
   <description>[quote=Conner]Sorry, Kayle, I&#039;m pretty much in the same boat over here. If I put it in, I&#039;ve still got to try to test it somehow by my lonesome too. My mud&#039;s not exactly been crowded to capacity since my move to the country that mandated switching to this damn laggy satellite feed. :( [/quote] Yeah, neither of mine are open, and with work, I lack the time I used to have to thoroughly test things before posting them. I do have some active staff members though, I probably could have gotten them t</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20890#p20890</guid>
   <pubDate>Mon, 2 Aug 2010 17:21:04 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>move_char bug with positions</title>
   <link>https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20887#p20887</link>
   <description>Looking at my code from just before I changed how positions work, I see that I fixed this by putting some checks in the auto-exit handling section of the interpret() function in interp.cpp (probably .c in most SMAUGs though): [code]            if((pexit = find_door(ch, command, TRUE)) != NULL &amp;amp;&amp;amp; IS_SET(pexit-&amp;gt;exit_info, EX_xAUTO)){ if(IS_SET(pexit-&amp;gt;exit_info, EX_CLOSED) &amp;amp;&amp;amp; (!IS_AFFECTED(ch, AFF_PASS_DOOR) || IS_SET(pexit-&amp;gt;exit_info, EX_NOPASSDOOR))){ if(!</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20887#p20887</guid>
   <pubDate>Sun, 1 Aug 2010 20:53:42 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Sharmair)</author>
  </item>
  <item>
   <title>move_char bug with positions</title>
   <link>https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20885#p20885</link>
   <description>Sorry, Kayle, I&#039;m pretty much in the same boat over here. If I put it in, I&#039;ve still got to try to test it somehow by my lonesome too. My mud&#039;s not exactly been crowded to capacity since my move to the country that mandated switching to this damn laggy satellite feed. :(</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20885#p20885</guid>
   <pubDate>Sun, 1 Aug 2010 18:34:29 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Conner)</author>
  </item>
  <item>
   <title>move_char bug with positions</title>
   <link>https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20883#p20883</link>
   <description>I&#039;d like to get this taken care of, but I don&#039;t have an easy way to test if this works if no one volunteers any information on a way to test it by my lonesome.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/movechar-bug-with-positions-4436/&amp;p=20883#p20883</guid>
   <pubDate>Sun, 1 Aug 2010 08:51:01 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
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