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  <title>SmaugMuds - Topic: Enigma&#039;s Stuff</title>
  <link>https://smaugmuds.afkmods.com/index.php?a=rssfeed&amp;t=4587</link>
  <description>The largest Smaug community resource site. - I will post multiple questions here</description>
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   <title>Enigma&#039;s Stuff</title>
   <link>https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22063#p22063</link>
   <description>You should probably get hosting rather then show your computer ip. It shouldnt be a &amp;quot;common thing&amp;quot; to get a virus. </description>
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   <pubDate>Sat, 24 Sep 2011 22:13:28 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (tphegley)</author>
  </item>
  <item>
   <title>Enigma&#039;s Stuff</title>
   <link>https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22055#p22055</link>
   <description>sadly i was recently the victim of a virus, thus making me reinstall... just fyi</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22055#p22055</guid>
   <pubDate>Thu, 22 Sep 2011 20:19:17 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Enigma_EQ)</author>
  </item>
  <item>
   <title>Enigma&#039;s Stuff</title>
   <link>https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22049#p22049</link>
   <description>still having probs removing the fighting stuff</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22049#p22049</guid>
   <pubDate>Mon, 19 Sep 2011 22:09:01 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Enigma_EQ)</author>
  </item>
  <item>
   <title>Enigma&#039;s Stuff</title>
   <link>https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22044#p22044</link>
   <description>cedit flee up to Imm level to disable it. Then grep/search for the text that appears when you try to move while fighting, find that code and it should just be an ifcheck. Should be able to comment it out.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22044#p22044</guid>
   <pubDate>Mon, 19 Sep 2011 13:50:14 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Zeno)</author>
  </item>
  <item>
   <title>Enigma&#039;s Stuff</title>
   <link>https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22043#p22043</link>
   <description>Hello, I would like to remove the flee feature so that players can exit while fighting by pressing a direction... Any ideas?</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22043#p22043</guid>
   <pubDate>Mon, 19 Sep 2011 13:17:29 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Enigma_EQ)</author>
  </item>
  <item>
   <title>Enigma&#039;s Stuff</title>
   <link>https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22042#p22042</link>
   <description>Prototype items in an inventory aren&#039;t saved. They&#039;re purged. If you want them to load on log in, you have to make them no longer prototype.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22042#p22042</guid>
   <pubDate>Sat, 17 Sep 2011 13:23:27 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>Enigma&#039;s Stuff</title>
   <link>https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22041#p22041</link>
   <description>I can&#039;t instaroom a player&#039;s inventory</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22041#p22041</guid>
   <pubDate>Fri, 16 Sep 2011 21:07:59 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Enigma_EQ)</author>
  </item>
  <item>
   <title>Enigma&#039;s Stuff</title>
   <link>https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22040#p22040</link>
   <description>Instaroom them. That&#039;ll set up the resets.</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22040#p22040</guid>
   <pubDate>Fri, 16 Sep 2011 18:18:03 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (InfiniteAxis)</author>
  </item>
  <item>
   <title>Enigma&#039;s Stuff</title>
   <link>https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22039#p22039</link>
   <description>How can i get items to load on startup?</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22039#p22039</guid>
   <pubDate>Fri, 16 Sep 2011 15:57:57 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Enigma_EQ)</author>
  </item>
  <item>
   <title>Enigma&#039;s Stuff</title>
   <link>https://smaugmuds.afkmods.com/topic/enigmas-stuff-4587/&amp;p=22038#p22038</link>
   <description>[quote=Enigma_EQ]Player owned shops?  &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt; maybe a snippet?[/quote] This can be done via mprogs...but it requires some willingness to create the shop for the player and then set it only for them via mprogs.  The mprogs are the same, except for a name ifcheck to verify the owner of the shop.  You could then store the set of ifchecks in a hfile so that any Imm could create it with ease. [quote=Enigma_EQ]how do i setup a script prog to load an object and give it to a player?[/quote]</description>
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   <pubDate>Fri, 16 Sep 2011 01:40:25 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (Aurin)</author>
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