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  <title>SmaugMuds - Topic: BUG in setforcer command after using &#039;sense&#039;</title>
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   <title>BUG in setforcer command after using &#039;sense&#039;</title>
   <link>https://smaugmuds.afkmods.com/topic/bug-in-setforcer-command-after-using-sense-4606/&amp;p=22129#p22129</link>
   <description>Ok, so poking about more with SWFOTEFUSS: I&#039;ve discovered this: If someone is checked for force by a player/imm/whatever using the fskill sense victim-&amp;gt;force_identified is set to -1. The setforcer command only sets victim-&amp;gt;force_chance  to be 1, and doesn&#039;t reset the force_identified back to 0, if its not 0, then sense will fail and you&#039;ll have to edit their pfile manually. Fix: Find code in force.c [code]        if( !str_cmp( arg_flevel, &amp;quot;force_chance&amp;quot; ) ) [/code] Under [code]victim-</description>
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   <pubDate>Fri, 21 Oct 2011 19:37:11 CDT</pubDate>
   <category>SWFOTE FUSS</category>
   <author>nobody@example.com (ayuri)</author>
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