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  <title>SmaugMuds - Topic: Increasing Swrfote 1.4 avialable vnumbers</title>
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   <title>Increasing Swrfote 1.4 avialable vnumbers</title>
   <link>https://smaugmuds.afkmods.com/topic/increasing-swrfote-14-avialable-vnumbers-4619/&amp;p=22199#p22199</link>
   <description>No worries :) what you posted is of course is a good way to set it up.</description>
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   <pubDate>Thu, 22 Dec 2011 04:47:03 CST</pubDate>
   <category>Building</category>
   <author>nobody@example.com (Remcon)</author>
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   <title>Increasing Swrfote 1.4 avialable vnumbers</title>
   <link>https://smaugmuds.afkmods.com/topic/increasing-swrfote-14-avialable-vnumbers-4619/&amp;p=22198#p22198</link>
   <description>Ahh Remcon, you are correct! I&#039;m sorry, I completely blanked that I added all that fun stuff in. Thought I was in a stock directory when I was digging about. Blah, see what I get for trying to be helpful. ayuri</description>
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   <pubDate>Wed, 21 Dec 2011 21:37:01 CST</pubDate>
   <category>Building</category>
   <author>nobody@example.com (ayuri)</author>
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  <item>
   <title>Increasing Swrfote 1.4 avialable vnumbers</title>
   <link>https://smaugmuds.afkmods.com/topic/increasing-swrfote-14-avialable-vnumbers-4619/&amp;p=22190#p22190</link>
   <description>[code] $ grep 32767 * act_move.c:   if( in_room-&amp;gt;vnum &amp;gt; 32767 )   /* room is virtual */ act_wiz.c:   if( Start &amp;lt; 1 || End &amp;lt; Start || Start &amp;gt; End || Start == End || End &amp;gt; 32767 ) act_wiz.c:   if( argi &amp;lt; 1 || argi &amp;gt; 32767 ) build.c:   if( Start &amp;lt; 1 || End &amp;lt; Start || Start &amp;gt; End || Start == End || End &amp;gt; 32767 ) build.c:      if( value &amp;lt; 0 || value &amp;gt; 32767 ) build.c:      if( value &amp;lt; 0 || value &amp;gt; 32767 ) build.c:      if( value &amp;lt; 0 || value &amp;gt; 32767 ) build.c:   if( vnum &amp;lt; 1 || vnum &amp;gt; 32767 </description>
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   <pubDate>Tue, 20 Dec 2011 18:46:17 CST</pubDate>
   <category>Building</category>
   <author>nobody@example.com (Remcon)</author>
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   <title>Increasing Swrfote 1.4 avialable vnumbers</title>
   <link>https://smaugmuds.afkmods.com/topic/increasing-swrfote-14-avialable-vnumbers-4619/&amp;p=22189#p22189</link>
   <description>I am going for a increase of mob, objects, and rooms. I can not aassign or use any number over 32400. I did look for a #define MAX_VNUM did not find one I also tried the grep 32000 and found nothing. Thanks and Merry Xmas, The_Grumpy_1</description>
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   <pubDate>Sun, 18 Dec 2011 22:40:41 CST</pubDate>
   <category>Building</category>
   <author>nobody@example.com (The_Grumpy_1)</author>
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  <item>
   <title>Increasing Swrfote 1.4 avialable vnumbers</title>
   <link>https://smaugmuds.afkmods.com/topic/increasing-swrfote-14-avialable-vnumbers-4619/&amp;p=22185#p22185</link>
   <description>Max vnums are defined in mud.h Somewhere around line 236 or so, you should see a define: [code] #define MAX_VNUMS [/code] Change it to whatever size you want it to be. There are other places you&#039;ll need to change as well. build.c has a lot of refrences to the old 32000 hard coded value. You&#039;ll need to change those to match what you have in mud.h. I suggest you grep though build.c and look for something like this: [code] if( evnum &amp;lt; 1 || evnum &amp;gt; 32000 ) [/code] Note, that that may or </description>
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   <pubDate>Tue, 13 Dec 2011 16:57:09 CST</pubDate>
   <category>Building</category>
   <author>nobody@example.com (ayuri)</author>
  </item>
  <item>
   <title>Increasing Swrfote 1.4 avialable vnumbers</title>
   <link>https://smaugmuds.afkmods.com/topic/increasing-swrfote-14-avialable-vnumbers-4619/&amp;p=22184#p22184</link>
   <description>Can you give me a little more info? What command are you using to assign the vnums? What output is it giving you?</description>
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   <pubDate>Mon, 12 Dec 2011 18:59:15 CST</pubDate>
   <category>Building</category>
   <author>nobody@example.com (InfiniteAxis)</author>
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  <item>
   <title>Increasing Swrfote 1.4 avialable vnumbers</title>
   <link>https://smaugmuds.afkmods.com/topic/increasing-swrfote-14-avialable-vnumbers-4619/&amp;p=22182#p22182</link>
   <description>Hello Hope I am doing this right. I am not a c or c++ programer but would like to increase the avialable vnumbers in swrfote 1.4 from 32k to 1000k. So far I have not been able to find where (the file) the number of vnums are set. Hope someone can help me out and thanks. Good Luck, The_Grumpy_1</description>
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   <pubDate>Sun, 11 Dec 2011 17:55:37 CST</pubDate>
   <category>Building</category>
   <author>nobody@example.com (The_Grumpy_1)</author>
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