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  <title>SmaugMuds - Topic: Duplicate mobs bug after hotboot</title>
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   <title>Duplicate mobs bug after hotboot</title>
   <link>https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23441#p23441</link>
   <description>The code is based on stock swr and includes most swrfuss fixes and enhancements. Also, the swrfuss reset system fix is installed. [quote=ayuri]What version of SWR are you using?  ayuri[/quote]</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23441#p23441</guid>
   <pubDate>Sat, 19 Apr 2014 15:16:25 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Stan)</author>
  </item>
  <item>
   <title>Duplicate mobs bug after hotboot</title>
   <link>https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23440#p23440</link>
   <description>Sounds to me like resets are being run after the copyover/installarea, without actually checking their parameters (assuming they HAVE them). IE: you code a reset to load mob 3411 to room 2333 if it isn&#039;t there.  Either the copyover screws up the game&#039;s knowledge that the mob is indeed already there, or the reset doesn&#039;t check and just blindly loads the mob there, present or not. </description>
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   <pubDate>Fri, 18 Apr 2014 05:50:50 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Quixadhal)</author>
  </item>
  <item>
   <title>Duplicate mobs bug after hotboot</title>
   <link>https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23439#p23439</link>
   <description>What version of SWR are you using? There&#039;s been a lot of discussions about resets here on these forums. However, before one goes about slinging links, best to know if your running a FUSS codebase or not. ayuri</description>
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   <pubDate>Thu, 17 Apr 2014 23:56:12 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (ayuri)</author>
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  <item>
   <title>Duplicate mobs bug after hotboot</title>
   <link>https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23438#p23438</link>
   <description>sometime soon I need to do some work on stuff anyways, ill try to get to it this weekend sometime. If you want some help message me and ill let you know where to email me a copy of your mud and ill take a look at it for you and send it back after fixing it as well. Personally though since I do tend to have time issues I would suggest trying it on a normal swrfuss and seeing if the issue is fixed there and fix yours in a similar fashion :)</description>
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   <pubDate>Wed, 16 Apr 2014 21:44:43 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Remcon)</author>
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  <item>
   <title>Duplicate mobs bug after hotboot</title>
   <link>https://smaugmuds.afkmods.com/topic/duplicate-mobs-bug-after-hotboot-4776/&amp;p=23437#p23437</link>
   <description>This modified SWR mud is my baby. Every time I use hotboot mob resets are used to spawn mobs even when the mob already exists. Also after the installarea command is used there are duplicate mobs in the newly installed area. I can pay for help fixing the bug.</description>
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   <pubDate>Wed, 16 Apr 2014 03:05:11 CDT</pubDate>
   <category>SWR FUSS</category>
   <author>nobody@example.com (Stan)</author>
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