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  <title>SmaugMuds - Topic: Lua mprogs and commands</title>
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   <title>Lua mprogs and commands</title>
   <link>https://smaugmuds.afkmods.com/topic/lua-mprogs-and-commands-4827/&amp;p=23636#p23636</link>
   <description>I&#039;ve uploaded a snippet for an implementation of Lua to replace mprogs and also have Lua based commands. It should be considered an incomplete implementation: [ul] [li]Nick Gammon&#039;s objectmap requires C++, so this isn&#039;t compatible with default Smaug &amp;amp; Co installs.[/li] [li]char_data, obj_data, room_index_data must inherit from Nick Gammon&#039;s tObject class[/li] [li]char_data, obj_data, room_index_data must use C++ new operator to invoke tObject constructor.[/li] [li]I generally leave the i</description>
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   <pubDate>Wed, 7 Sep 2016 18:46:22 CDT</pubDate>
   <category>Smaug Snippets</category>
   <author>nobody@example.com (Kasji)</author>
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