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  <title>SmaugMuds - Topic: ROOM_NO_MAGIC Inconsistencies... </title>
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   <title>ROOM_NO_MAGIC Inconsistencies... </title>
   <link>https://smaugmuds.afkmods.com/topic/roomnomagic-inconsistencies--4965/&amp;p=24181#p24181</link>
   <description>So oddly enough, lots of places do not seem to check for ROOM_NO_MAGIC where they really ought to. I didn&#039;t keep a running list, but from memory: In handler.c, in the function can_astral( ) there&#039;s no check for victim&#039;s room being ROOM_NO_MAGIC. That seems wrong. In magic.c, in quite a few places, there are checks for ROOM_NO_ASTRAL but no consideration for ROOM_NO_MAGIC.  To each his own on the latter, just do a search for ROOM_NO_ASTRAL and add NO_MAGIC as you see fit. Personally I do</description>
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   <pubDate>Mon, 8 Jul 2024 00:32:15 CDT</pubDate>
   <category>SmaugFUSS</category>
   <author>nobody@example.com (GatewaySysop)</author>
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