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  <title>SmaugMuds - Topic: AFKMud 2.5.0</title>
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   <title>AFKMud 2.5.0</title>
   <link>https://smaugmuds.afkmods.com/topic/afkmud-250-5004/&amp;p=24345#p24345</link>
   <description>When updating continent data to support the new system, some things need to be accounted for. First - when porting your entrance data over from the entrances.dat file, the &amp;quot;OnMap&amp;quot; field needs to be left out. You will have to determine which maps belong to which numbers, because the old code foolishly just assumed the hardcoded table would be sufficient. So a block that looks like this: [code]#ENTRANCE ToMap      -1 OnMap      0 Here       500 500 There      -1 -1 Vnum       50499 End[/</description>
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   <pubDate>Tue, 14 Jan 2025 15:27:42 CST</pubDate>
   <category>AFKMud Release Announcements</category>
   <author>nobody@example.com (Samson)</author>
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   <title>AFKMud 2.5.0</title>
   <link>https://smaugmuds.afkmods.com/topic/afkmud-250-5004/&amp;p=24344#p24344</link>
   <description>AFKMud 2.5.0 has been released. This is a major update introducing new material and heavily upgrading existing functionality in addition to fixing bugs. For details, check the [url=https://github.com/Arthmoor/AFKMud]AFKMud repository on GitHub[/url]. The commits ought to be detailed enough. [u][b]Changes for AFKMud 2.5.0[/b][/u] [u]New Material[/u] A new backtrace function was added that uses the C++23 standard library calls to generate traces for the bug() function. Fallback supp</description>
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   <pubDate>Tue, 14 Jan 2025 15:20:12 CST</pubDate>
   <category>AFKMud Release Announcements</category>
   <author>nobody@example.com (Samson)</author>
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