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  <title>SmaugMuds - Topic: Skill/Timer bugs</title>
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   <title>Skill/Timer bugs</title>
   <link>https://smaugmuds.afkmods.com/topic/skilltimer-bugs-578/&amp;p=2426#p2426</link>
   <description> I&#039;m pretty sure the syntax error is from the way you use add_timer. add_timer( ch, TIMER_NONE, 1, ch_ret spell_water_dragon_blast, 1 ); Should be: add_timer( ch, TIMER_NONE, 1, spell_water_dragon_blast, 1 ); The previous post is also correct. A switch as far as I can tell isn&#039;t even declared. Follow the form he stated. </description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/skilltimer-bugs-578/&amp;p=2426#p2426</guid>
   <pubDate>Mon, 22 Mar 2004 18:06:03 CST</pubDate>
   <category>Coding</category>
   <author>nobody@example.com (Odis)</author>
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   <title>Skill/Timer bugs</title>
   <link>https://smaugmuds.afkmods.com/topic/skilltimer-bugs-578/&amp;p=2329#p2329</link>
   <description> I haven&#039;t spent much time looking at skills but your problem seems to be that you aren&#039;t using case statements properly. The general syntax of a switch is like this [code]switch (var) { case 1: stuff... break; case 2: stuff... break: default: stuff... break; }[/code] where if var == 1 it does the stuff after case 1. </description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/skilltimer-bugs-578/&amp;p=2329#p2329</guid>
   <pubDate>Fri, 27 Feb 2004 14:46:51 CST</pubDate>
   <category>Coding</category>
   <author>nobody@example.com (cynshard)</author>
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  <item>
   <title>Skill/Timer bugs</title>
   <link>https://smaugmuds.afkmods.com/topic/skilltimer-bugs-578/&amp;p=2325#p2325</link>
   <description> I put this on a different forum aswell, but haven&#039;t got an answer on that yet, so yea, all help is welcome  I don&#039;t know much about timers, but what I just coded in gives me 3(6) bugs, but I don&#039;t know why or how. I tried a lot already, like making different do_functions for it, but it still didn&#039;t work. It probably is something easy, but yea...I can&#039;t figure it out lol. I&#039;ll explain the idea for the code first: I want to make it so that skills take up some time to use and their opponent c</description>
   <guid isPermaLink="true">https://smaugmuds.afkmods.com/topic/skilltimer-bugs-578/&amp;p=2325#p2325</guid>
   <pubDate>Fri, 27 Feb 2004 08:54:58 CST</pubDate>
   <category>Coding</category>
   <author>nobody@example.com (DjNiVeK)</author>
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