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» SmaugMuds » Bugfix Lists » SWFOTE FUSS Bugfix List » [Bug] do_mset is using an inc...
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[Bug] do_mset is using an incomplete subset of valid PC languages
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Post is unread #1 May 6, 2005 3:07 am
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Samson
Black Hand
GroupAdministrators
Posts3,647
JoinedJan 1, 2002

Bug: do_mset is using an incomplete subset of valid PC languages.
Danger: Trivial - Only results in incomplete lookups.
Found by: Gatewaysysop
Fixed by: Samson

---

build.c, do_mset

Locate:
         else if( !IS_NPC( victim ) )
         {
            int valid_langs = LANG_BASIC | LANG_WOOKIEE | LANG_TWI_LEK | LANG_RODIAN
               | LANG_HUTT | LANG_MON_CALAMARI | LANG_NOGHRI | LANG_GAMORREAN
               | LANG_JAWA | LANG_ADARIAN | LANG_EWOK | LANG_VERPINE | LANG_DEFEL
               | LANG_TRANDOSHAN | LANG_HAPAN | LANG_QUARREN;

            if( !( value &= valid_langs ) )
            {
               ch_printf( ch, "Players may not know %s.\n\r", arg3 );
               continue;
            }
         }


Change to:
         else if( !IS_NPC( victim ) )
         {
            if( !( value &= VALID_LANGS ) )
            {
               ch_printf( ch, "Players may not know %s.\n\r", arg3 );
               continue;
            }
         }


For some unknown reason the original Smaugdevs were using localized language checks when the definition in mud.h was for the same thing and had been added to since being created. Naturally of course the localized copies were forgotten and apparently never really noticed until now.
       
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