The Mud Client Compression Protocol
 
      These pages describe a protocol that can be used by mud servers to 
      transparently compress their output to their clients, based
      around the use of zlib
      and telnet option negotiation. It can greatly reduce the
      outgoing bandwidth needed by the mud server, and decrease client latency.
 
 
      And yes, the protocol is MCCP with two C's, not MCP
      which is something completely 
	different.
 
 
  - 
   Clients --  software and patches to support MCCP
  
- 
   Servers -- Specific servers supporting MCCP
  
- 
   Codebases -- Server codebases supporting MCCP
  
- 
   Protocol -- Implementation notes and MCCP protocol specification
  
- 
   Versions -- MCCP protocol version issues
  
- 
   Notes -- implementation notes, feedback, etc.
  
      This is an archive of what used to be stored at www.randomly.org. These copies were pulled from
      the 
Wayback Machine and as such the information may
      not be current. I will make an effort to update the pages here with information I have on hand.
      If anyone knows of something that should be here, feel free to conact me at the SmaugMUDs site.
 
 MCCP : [ Clients | Codebases | Notes | Protocol: Version 2 | Servers | Versions ]
 
 
 Last modified: November 26, 2007.
 This archive is maintained by The AFKMud Team