The Mud Client Compression Protocol
These pages describe a protocol that can be used by mud servers to
transparently compress their output to their clients, based
around the use of zlib
and telnet option negotiation. It can greatly reduce the
outgoing bandwidth needed by the mud server, and decrease client latency.
And yes, the protocol is MCCP with two C's, not MCP
which is something completely
different.
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Clients -- software and patches to support MCCP
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Servers -- Specific servers supporting MCCP
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Codebases -- Server codebases supporting MCCP
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Protocol -- Implementation notes and MCCP protocol specification
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Versions -- MCCP protocol version issues
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Notes -- implementation notes, feedback, etc.
This is an archive of what used to be stored at www.randomly.org. These copies were pulled from
the
Wayback Machine and as such the information may
not be current. I will make an effort to update the pages here with information I have on hand.
If anyone knows of something that should be here, feel free to conact me at the SmaugMUDs site.
MCCP : [ Clients | Codebases | Notes | Protocol: Version 2 | Servers | Versions ]
Last modified: November 26, 2007.
This archive is maintained by The AFKMud Team