AFKMud 2.1.5 Overland map problem
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#1 Feb 25, 2012 11:31 am
Last edited Feb 25, 2012 11:32 am by Axanon
Fledgling
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JoinedFeb 24, 2012
I am new to this code base in general, so I'm unsure of how to fix a problem I am encountering. FYI, this is the first time I have installed AFKMud (or any kind of smaug derivative). When I go to vnum 50000, the room description says:
There were no errors while compiling, and nothing in the log output that points to any problems with the map. (http://paste.pocoo.org/show/556576/ ).
If you can read this description online, then something REALLY bad has happened, contact the immortals at once. You should be seeing the ASCII color map of the continent instead of this lousy description :)
There were no errors while compiling, and nothing in the log output that points to any problems with the map. (http://paste.pocoo.org/show/556576/ ).
#2 Feb 25, 2012 5:16 pm
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That's not a bug if you got there by using the goto command on the vnum. You'd need to use the goto command to the map itself in order to see the actual map. Room 50000 is the underlying location for it.
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