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Dusting off the old code...
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» SmaugMuds » Codebases » SWR FUSS » Development
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Development
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Post is unread #1 Sep 3, 2017 12:04 pm   
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Keirath
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So, I now work overseas for a few months at a time - and due to the remoteness of where I am - internet access can be rather limited (depending on where I am - internet for only 12 hours a day can be norm - and normally that's when it's inconvenient like overnight).

So, I've been spending my time with SWR getting back into development. I'm curious as to if anyone has found any bugs recently or has any features they'd like to see added. I'm going to attempt to make regular releases and pour into SWR some more.

A few things I'm looking at:
Vector math update
Space revamp (moving space to be handled by an event handler instead of cycling through huge linked lists which can cause lag during large space battles)
OLC Races
Greven's Shuttle System
Keypad Lock Code
Compass code
And the list goes on.

Also, Caius if you are still around, can you share a recent link to the vector math stuff? I've got a copy that's heavily modified but was looking for an original.

Any suggestions, comments, ideas or welcome.

Post is unread #2 Sep 21, 2017 1:09 pm   
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Caius
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I don't stop by here as much nowadays, so I didn't see this until now. Do you still want the code?

Post is unread #3 Sep 21, 2017 1:57 pm   
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Caius
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The orginial link now works again: Vector code for SWR-derived MUDs

Post is unread #4 Nov 28, 2018 12:10 pm   
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Keirath
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Well, Caius, I'm a moron and lost that code again. (Yay for moving 4 times in 2 years).

Can you repost it?

Thanks

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