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AFKMud 2.2.3
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» SmaugMuds » Codebases » SmaugFUSS » help fighting
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help fighting
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Post is unread #1 Apr 7, 2015 4:09 am   
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dbna2
Sorcerer
GroupMembers
Posts600
JoinedDec 3, 2008

 
So I have this bug where no matter the Stat difference you can't seem to hit the mob. I'm not sure where to even start looking. Any direction would be helpful. I know it's in fight.c but I'm not sure where to look.

Post is unread #2 Apr 16, 2015 7:38 pm   
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dbna2
Sorcerer
GroupMembers
Posts600
JoinedDec 3, 2008

 
Will this work like I want it too?

I have each thing starting at 100 so for attack if its 115 it will add 15% and if its 95 it will take 5%.. The opposite for defense..

double race = 0;


//Attack Bonuses - Frieza

if ( ch->race->atkperc > 100 )
 {
   // add Damage
   race = (ch->race->atkperc - 100 );
   race = (race * .01 );
   race = race + 1;
   dam = (dam * race);
 }
 else
 {
  // Reduce Damage
  race = (ch->race->atkperc );
  race = (race * .01);
  dam = (dam * race);
 }
 
 // Defense Bonuses
   //reduce Damage
 if ( victim->race->defperc > 100 )
 {
   race = (victim->race->defperc - 100 );
   race = (race * .01 );
   race = 1 - race;
   dam = (dam * race);
 }
 else
 {
  // Add Damage
  race = (victim->race->defperc - 100 );
  race = (race * .01);
  race = race + 1;
  dam = (dam * race);
 }

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