Login
User Name:

Password:



Register

Forgot your password?
do_owhere recursive
Author: Khonsu
Submitted by: Khonsu
Changes list / Addchange
Author: Khonsu
Submitted by: Khonsu
6Dragons mp3 sound pack
Author: Vladaar
Submitted by: Vladaar
AFKMud 2.2.3
Author: AFKMud Team
Submitted by: Samson
SWFOTEFUSS 1.5
Author: Various
Submitted by: Samson
Users Online
CommonCrawl, AhrefsBot, Bing, Google

Members: 0
Guests: 14
Stats
Files
Topics
Posts
Members
Newest Member
489
3,798
19,656
609
RoseanneSw

Today's Birthdays
There are no member birthdays today.
» SmaugMuds » Codebases » SWR FUSS » set a mobs practicable skills?
Forum Rules | Mark all | Recent Posts

set a mobs practicable skills?
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Aug 26, 2022 6:13 pm   
Go to the top of the page
Go to the bottom of the page

pentair
Fledgling
GroupMembers
Posts19
JoinedMar 18, 2009

 
How does one set what skills a mob can teach? Trying to make a mob that players can talk to when they hit lvl 100 in a class to see if they have the force. All i see is a practice flag...

Post is unread #2 Dec 17, 2022 4:40 pm   
Go to the top of the page
Go to the bottom of the page

Remcon
Geomancer
GroupAdministrators
Posts1,917
JoinedJul 26, 2005

 
Do you mean to set a skill to a certain teacher? If so you just make the skill and set the teacher on that skill to the mob vnum you want to be able to teach it.

Post is unread #3 Jan 1, 2023 9:14 pm   
Go to the top of the page
Go to the bottom of the page

Vladaar
Apprentice
GroupMembers
Posts57
JoinedNov 24, 2016

 
6Dragons modified smaug codebase has that teacher setting ability. I think Remcons LOP probably does too if you want to see examples.

Pages:<< prev 1 next >>