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» SmaugMuds » Codebases » AFKMud Support & Development » Shieldings
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Shieldings
< Newer Topic :: Older Topic > Iceshield, Fireshield, Shockshield

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Post is unread #1 Jul 15, 2004 10:03 am   
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RapidRunner
Apprentice
GroupMembers
Posts72
JoinedDec 4, 2003

 
heh, i noticed something.. again, yes lol..

cast iceshield, then cast fireshield, Fireshield overrides iceshield
cast fireshield, then cast shockshield, Shockshield overrides fireshield

Just something that i was playing with, examining it, stuff...

Peace, i know i suck but hey..

Post is unread #2 Jul 15, 2004 6:30 pm   
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GrimReApEr
Fledgling
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JoinedJul 14, 2004

 
actually, its not a full override... its just the fact that in the script, it shows fireshield, shockshield then iceshield for where it prints it up on your character (i think tahts the right order, not at right pc so cant pull up code)



Just one of those things, hehe

Post is unread #3 Jul 16, 2004 1:07 am   
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RapidRunner
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JoinedDec 4, 2003

 
Well, actually.. i even statted myself, it still only said fireshield affected me when i did iceshield first... and when it wore off.. it said the fireshield was gone, iceshield never got the wearoff message out since it got overridden...

Post is unread #4 Jul 16, 2004 5:40 am   
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GrimReApEr
Fledgling
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JoinedJul 14, 2004

 
hmmmm yeah.. i suppose that could represent a bit of a problem

Post is unread #5 Jul 16, 2004 7:01 am   
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Samson
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This is intentional. All of the shield spells will cancel out any other shields you are currently using. It's a balance thing to keep people from becoming way too powerful for their own good. Check the slookup stats on these spells sometime, that's what the stripsn values do.

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