Login
User Name:

Password:



Register

Forgot your password?
do_owhere recursive
Author: Khonsu
Submitted by: Khonsu
Changes list / Addchange
Author: Khonsu
Submitted by: Khonsu
6Dragons mp3 sound pack
Author: Vladaar
Submitted by: Vladaar
AFKMud 2.2.3
Author: AFKMud Team
Submitted by: Samson
SWFOTEFUSS 1.5
Author: Various
Submitted by: Samson
Users Online
DotBot, Bing, AhrefsBot

Members: 0
Guests: 29
Stats
Files
Topics
Posts
Members
Newest Member
489
3,791
19,644
596
Elwood

Today's Birthdays
There are no member birthdays today.
» SmaugMuds » General » Building » silent mud prog command
Forum Rules | Mark all | Recent Posts

silent mud prog command
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Sep 13, 2013 8:53 pm   
Go to the top of the page
Go to the bottom of the page

mystickdreamer
Magician
GroupMembers
Posts128
JoinedApr 9, 2010

 
How do I make a command done by a mud prog silent or not visible?


I checked Herne's SMAUG building website, but the command silent in front of the command doesn't work


where can I find that code to include it if my mud is missing it?

Post is unread #2 Sep 16, 2013 7:34 am   
Go to the top of the page
Go to the bottom of the page

Guest - (Unregistered)

 
Give the mob flag secretive i think it is called.

Post is unread #3 Sep 17, 2013 8:17 pm   Last edited Sep 17, 2013 8:19 pm by mystickdreamer
Go to the top of the page
Go to the bottom of the page

mystickdreamer
Magician
GroupMembers
Posts128
JoinedApr 9, 2010

 
Ah yes I did see the secretive flag, but more specifically I want one action in a mud prog for the NPC to not be noticed

not everything the mob does to be a secret




I see smaugfuss1.9 has variables with the mudprogs through the istagged if check

I'm thinking this may be a good addition to my mud so I'm currently looking at all the variable stuff in smaugfuss1.9



I was trying to secretly give an invisible item to a player so that an if is carrying check could be done

but I didn't want the player to know that they had been given the item


I guess as a work around I could have the mob change it's flags to be secretive load the object then give the object to the player then remove the secretive flag

Pages:<< prev 1 next >>