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do_owhere recursive
Author: Khonsu
Submitted by: Khonsu
Changes list / Addchange
Author: Khonsu
Submitted by: Khonsu
6Dragons mp3 sound pack
Author: Vladaar
Submitted by: Vladaar
AFKMud 2.2.3
Author: AFKMud Team
Submitted by: Samson
SWFOTEFUSS 1.5
Author: Various
Submitted by: Samson
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4 Liberty
Author Submitted by Version D/L File Size Date Added Last Updated

Vladaar Vladaar 2.0 709 7.77 MB May 2, 2014 May 6, 2014

Description
This is 6dragons codebase 2.0 my vision of the mud that I wanted. Compiles clean with gcc 4.8.2.
Updated 5/6/14 to fix a issue with crafting


I have included the area files with this release.

Some of the features include:
Custom ship sailing code
Custom quest system, instead of a quest master snippet.
Multiple currencies
Dynamic channel system with channel history
Wilderness system
Custom city siege code
Crafting system for tradeskills
Magic removed from game and replaced with technology.
Multi-option custom arena code.
Btw this game uses Cronel's symref.c perl script to automate skill declarations instead of
BDF or Dyslum whatever smaugfuss uses.

However, if you run the game, please notify me via smaugmuds.org messenger, so I can see and possibly play on different versions of the game.
I apologize currently this game does not work with cygwin. I never used cygwin, so I think so time years ago I disabled that option. If anyone has cygwin and wants to make a patch to fix the issue please let me know.

Enjoy!


Revisions: 3
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