AFKMud 1.76
Author
Submitted by
Version
D/L
File Size
Date Added
Last Updated
AFKMud Team
Samson
776
1.85 MB
Dec 26, 2006
Description
Bugfixes this release:
Rewritten "commands" and "socials" commands have been left out [Xorith]
String hash statistics are calculated incorrectly [Remcon]
Corpses can lead to item duplication in some cases [Samson]
immune_casting checks wrong variable when missing a character [Zeno]
Hardcoded level value in do_flee [Samson]
add_ban has several problems [Remcon]
Rooms are not being linked to their areas when first created [Remcon/Samson/Moonwolf]
Namegen code crashes if no look description is set [Samson]
The STRFREE and DISPOSE macro fixes are not safe in C afterall [Samson]
Oasis OLC module missing Quit option for extra descriptions [Samson]
The skill table is being horribly borked up on bootup [Samson]
websvr.c fails to compile on FreeBSD [Moonwolf]
Overland music keeps playing if you look through an exit that leads to it [Samson]
Rdelete does not fix reverse exits. Rdelete does not unlink room from area. [Samson]
Object cloning in spell_obj_inv is not possible [Samson]
Experience ratios are not being calculated properly [Samson]
Spell dice forumlas return incorrect results when parsed. Damage caps do not work. [Remcon]
Random crashes during chargen and when RISA flags are changed on players [Samson]
A number of unreachable code conditions fixed [GCC/Samson]
Valgrind: Uninitialized variable warning in afk_crypt [Samson]
Valgrind: Uninitialized variable warning in imc_crypt [Samson]
Valgrind: Uninitialized variable warning in fread_pfile [Samson]
Non-Bugfix alterations:
Color code now supports specifying color themes. [Samson]
IMC code will attempt switching to standard authentication if MD5 fails 3 times. [Samson]
I3 code now disabled by default on compile. This code is now deprecated. [Samson]
Revisions: 0
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