AFKMud 2.5.1
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#1 Jan 17, 2025 2:22 pm
Black Hand
GroupAdministrators
Posts3,725
JoinedJan 1, 2002
AFKMud 2.5.1 has been released.
This is a minor update introducing new material in addition to fixing bugs.
For details, check the AFKMud repository on GitHub. The commits ought to be detailed enough.
Changes for AFKMud 2.5.1
New Material
Installed Kayle's weather system from SmaugFUSS, replacing the stock weather code.
Bug Fixes
The top_ed value was not being incremented in a normal area load.
Stack size in the startup file cannot be set to unlimited or doing a hotboot will crash.
Hotboot should no longer hang when someone is connected using Mudlet. [https://github.com/Arthmoor/AFKMud/issues/23]
This is a minor update introducing new material in addition to fixing bugs.
For details, check the AFKMud repository on GitHub. The commits ought to be detailed enough.
Changes for AFKMud 2.5.1
New Material
Installed Kayle's weather system from SmaugFUSS, replacing the stock weather code.
Bug Fixes
The top_ed value was not being incremented in a normal area load.
Stack size in the startup file cannot be set to unlimited or doing a hotboot will crash.
Hotboot should no longer hang when someone is connected using Mudlet. [https://github.com/Arthmoor/AFKMud/issues/23]
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