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Black Hand

GroupAdministrators
Posts3,707
JoinedJan 1, 2002
Bug: E resets produced by instaroom have invalid format
Danger: Medium - Leads to minor reset corruption when using the automated tools
Discovered in: AFKMud 2.01
Found by: Dialan
Fixed by: Samson
---
reset.cpp, add_obj_reset
Locate:
Change to:
A subtle yet noticeable problem when using the automated instaroom or instazone commands to populate resets. Equip resets were still setting up the nesting value of 0 even though the rest of the code had been altered so that this first value was no longer needed. This error crept in during the conversion to the KEY'd area file formats.
Danger: Medium - Leads to minor reset corruption when using the automated tools
Discovered in: AFKMud 2.01
Found by: Dialan
Fixed by: Samson
---
reset.cpp, add_obj_reset
Locate:
else room->add_reset( cm, ( cm == 'P' ? iNest : 0 ), obj->pIndexData->vnum, v2, v3, 100, 100, 100, 100, -2, -2, -2 );
Change to:
else if( cm == 'P' ) room->add_reset( cm, iNest, obj->pIndexData->vnum, v2, v3, 100, 100, 100, 100, -2, -2, -2 ); else room->add_reset( cm, obj->pIndexData->vnum, v2, v3, 100, 100, 100, 100, -2, -2, -2, -2 );
A subtle yet noticeable problem when using the automated instaroom or instazone commands to populate resets. Equip resets were still setting up the nesting value of 0 even though the rest of the code had been altered so that this first value was no longer needed. This error crept in during the conversion to the KEY'd area file formats.
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