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do_owhere recursive
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» SmaugMuds » Bugfix Lists » SmaugFUSS Bugfix List » [Bug] Numattacks doesn't init...
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[Bug] Numattacks doesn't initialize properly.
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Post is unread #1 Jan 2, 2009 1:03 pm   Last edited Jan 2, 2009 5:51 pm by Kayle
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InfiniteAxis
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JoinedMar 21, 2006

 
Bug: Numattacks aren't initialized properly when making mobiles.
Danger: Low, numattacks aren't initialized properly when mobs are first created.
Found by: Kayle/Samsa
Fixed by: Several

---

db.c
MOB_INDEX_DATA *make_mobile( int vnum, int cvnum, const char *name )
Find:
pMobIndex->numattacks = 0;


Change to:
pMobIndex->numattacks = 1;

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