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Off the Edge of the Map

GroupAdministrators
Posts1,199
JoinedMar 21, 2006
Bug: Space Combat skills use wrong modifier
Danger: Low - Damage is higher without skill then with skill.
Found by: Ayuri
Fixed by: Keberus
---
Space.c, damage_ship_ch
Find:
Change that last else to:
You ended up doing more damage without space combat 1 then you did with the skill trained.
Danger: Low - Damage is higher without skill then with skill.
Found by: Ayuri
Fixed by: Keberus
---
Space.c, damage_ship_ch
Find:
if( ch->pcdata->learned[gsn_spacecombat] > 1 && ch->pcdata->learned[gsn_spacecombat2] < 1 && ch->pcdata->learned[gsn_spacecombat3] < 1 ) ship->hull -= sdamage * 4; else if( ch->pcdata->learned[gsn_spacecombat] > 1 && ch->pcdata->learned[gsn_spacecombat2] > 1 && ch->pcdata->learned[gsn_spacecombat3] < 1 ) ship->hull -= sdamage * 5; else if( ch->pcdata->learned[gsn_spacecombat] > 1 && ch->pcdata->learned[gsn_spacecombat2] > 1 && ch->pcdata->learned[gsn_spacecombat3] > 1 ) ship->hull -= sdamage * 6; else ship->hull -= sdamage * 5;
Change that last else to:
else ship->hull -= sdamage * 3;
You ended up doing more damage without space combat 1 then you did with the skill trained.
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