Login
User Name:

Password:



Register

Forgot your password?
do_advance
Jun 27, 2026 10:32 am
By Remcon
Time spamming LOP1.6
Jun 17, 2026 4:03 pm
By Remcon
A Bash Startup Script
Feb 7, 2026 3:49 pm
By eldhamud
Force Skills
Jan 1, 2026 3:58 pm
By Elwood
Overland with Bitmaps
Jul 4, 2025 11:57 pm
By Samson
SillyMUD 1.2a
Author: J. Brothers, J. Sievert, et al
Submitted by: Samson
SillyMUD 1.1b
Author: J. Brothers, J. Sievert, et al
Submitted by: Samson
SWFotEFUSS 1.5.3
Author: Various
Submitted by: Samson
SWRFUSS 1.4.3
Author: Various
Submitted by: Samson
SmaugFUSS 1.9.8
Author: Various
Submitted by: Samson
Users Online
Anthropic, Amazonbot

Members: 0
Guests: 23
Stats
Files
Topics
Posts
Members
Newest Member
512
3,813
19,727
593
TrinidadTr

» SmaugMuds » Bugfix Lists » AFKMud Bugfix List » [Bug] The destroy_immdata fun...
Forum Rules | Mark all | Recent Posts

[Bug] The destroy_immdata function has buffer overflows.
< Newer Topic :: Older Topic > AFKMud 2.1.2

Pages:<< prev 1 next >>
Post is unread #1 Mar 8, 2010 12:34 am   Last edited Mar 8, 2010 12:34 am by Samson
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,708
JoinedJan 1, 2002

 
Bug: The destroy_immdata function has buffer overflows.
Danger: High - Very likely deleting an immortal from the game will result in a crash due to overflowed buffers.
Discovered in: AFKMud 2.1.2 (delayed posting - already fixed in 2.1.3)
Found by: apocalypticNRG
Fixed by: Samson

---

act_wiz.cpp, destroy_immdata

Locate:
   char buf[256], buf2[256];


Change to:
   char buf[MSL], buf2[MSL];


Well, that's embarrassing. these buffers were trying to stuff MSL length data into a space 256 bytes long. What more needs to be said?

Pages:<< prev 1 next >>