Bugs in SWR
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#1 Jan 29, 2010 3:12 pm
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The following SwFotE fixes apply to SWR:
Gsns trying to assign themselves to nonexistent skills. (Part of this topic, several things don't exist in SWR, and gsn_adarian does not need to be removed)
Some VIP Flags are being skipped (This topic will be applicable with key'd area formats)
Snipe does not echo to the sniper's room
Throw does not echo to the thrower's room
Object names can be set to nothing
(While looking through the FotE fixes, I also noticed that SWR does NOT have a sellhome command. This might be something useful to add.)
I think this is it. I searched through everything all the way back unto Dec 2008.
Gsns trying to assign themselves to nonexistent skills. (Part of this topic, several things don't exist in SWR, and gsn_adarian does not need to be removed)
Some VIP Flags are being skipped (This topic will be applicable with key'd area formats)
Snipe does not echo to the sniper's room
Throw does not echo to the thrower's room
Object names can be set to nothing
(While looking through the FotE fixes, I also noticed that SWR does NOT have a sellhome command. This might be something useful to add.)
I think this is it. I searched through everything all the way back unto Dec 2008.
#2 Jan 29, 2010 8:11 pm
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What about bugs that were reported for SWR that aren't official fixes yet?
#3 Jan 29, 2010 8:47 pm
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bug in extract_char results in a crash
Hotboot bug with d->user
do_bank, typos in argument parsing
do_clan_withdraw/donate, character not saved
Memory leaks in fread_planet()
Only other thing was the nanny cleanup.
Hotboot bug with d->user
do_bank, typos in argument parsing
do_clan_withdraw/donate, character not saved
Memory leaks in fread_planet()
Only other thing was the nanny cleanup.
#4 Jan 29, 2010 8:55 pm
Last edited Jan 29, 2010 10:08 pm by Keirath
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I started looking through SMAUG fixes to see if any of them apply to SWR.
Memory leak in fread_obj
top_sn value is altered by load_commands and load_socials
Immortals cannot always detect trapped items
Installed areas don't show up on the areas command
Skill affects get loaded backward onto skill entries
I believe these apply:
Deleting a room with the at command can lead to disaster
I'll keep doing this as I have time.
Memory leak in fread_obj
top_sn value is altered by load_commands and load_socials
Immortals cannot always detect trapped items
Installed areas don't show up on the areas command
Skill affects get loaded backward onto skill entries
I believe these apply:
Deleting a room with the at command can lead to disaster
I'll keep doing this as I have time.
#5 Feb 3, 2010 2:21 pm
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Ugh. Ok. Now that Real Life has settled down a little bit, and I'm mostly finished switching forum software for SW:TSW. I'll get back to work on updating SWRFUSS and SWFotEFUSS tonight or tomorrow.
#6 Feb 3, 2010 3:40 pm
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I'm still bug testing as I have time (I got sidetracked and wrote a new banking code -.- )
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