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Fledgling

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Posts15
JoinedMar 29, 2024
So something i noticed in the force skills....
It Really should be something like for most functions..
It's calling upon a null argument which in terms goes down in no time...
if( argument[0] == '\0' ) argument = strdup( (const char*)ch->dest_buf );
It Really should be something like for most functions..
if( argument[0] == '\0' )
{
if( !ch->dest_buf )
{
send_to_char( "You gotta give me something to go off of.\r\n", ch );
return;
}
argument = (const char *) ch->dest_buf;
}
It's calling upon a null argument which in terms goes down in no time...
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