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» SmaugMuds » General » Building » Landingsites, overland and cu...
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Landingsites, overland and curiosities
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Post is unread #1 Sep 10, 2010 5:13 pm   
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Daygon
Fledgling
GroupMembers
Posts19
JoinedJan 10, 2010

 
I am currently using the latest AFK build, all is well and building is painless, however a few curiosities:

1) How would I go about creating landing sites? I don't recall seeing docs on them. I read in RGB regarding the color, but is there a way within the game?

2) On the overland, what is the process to increase mobs and adding new ones? I assume create a mob, flag it, insta and save?

I think that's it for now, figuring most everything else out easily.

Post is unread #2 Sep 10, 2010 5:22 pm   
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Samson
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JoinedJan 1, 2002

 
Have a look at the helpfile for "setlanding" and hopefully it should explain them.

Not sure what you mean by increasing mobs, but adding them should be as simple as placing one in the usual way and then doing an instaroom command.

Post is unread #3 Sep 10, 2010 6:32 pm   
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Daygon
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Setlanding! Ah-ha! The only combo I didn't try. Thanks again Samson. By increasing, I mean currently say a desert area, a nomad or four spawn, the desert is a large area and I'd like say 30 nomads to pop up, allowing players to hunt them if they wish without traversing an entire continent to kill maybe 2.

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