Login
User Name:

Password:



Register

Forgot your password?
do_advance
Jun 27, 2026 10:32 am
By Remcon
Time spamming LOP1.6
Jun 17, 2026 4:03 pm
By Remcon
A Bash Startup Script
Feb 7, 2026 3:49 pm
By eldhamud
Force Skills
Jan 1, 2026 3:58 pm
By Elwood
Overland with Bitmaps
Jul 4, 2025 11:57 pm
By Samson
SillyMUD 1.2a
Author: J. Brothers, J. Sievert, et al
Submitted by: Samson
SillyMUD 1.1b
Author: J. Brothers, J. Sievert, et al
Submitted by: Samson
SWFotEFUSS 1.5.3
Author: Various
Submitted by: Samson
SWRFUSS 1.4.3
Author: Various
Submitted by: Samson
SmaugFUSS 1.9.8
Author: Various
Submitted by: Samson
Users Online
Anthropic, Sogou, Bing, Bytespider, Baiduspider

Members: 0
Guests: 108
Stats
Files
Topics
Posts
Members
Newest Member
512
3,813
19,727
595
LucaWhish

» SmaugMuds » Codebases » SWFOTE FUSS » Memory leak with do_hset and ...
Forum Rules | Mark all | Recent Posts

Memory leak with do_hset and smash_tilde_copy?
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Sep 5, 2016 1:43 am   
Go to the top of the page
Go to the bottom of the page

Kasji
Apprentice
GroupMembers
Posts58
JoinedDec 23, 2007

 
So, do_hset uses smash_tilde_copy.

smash_tilde_copy uses strdup and returns a pointer to this duplicate string.

do_hset doesn't free this string.

Isn't this a memory leak?

Post is unread #2 Sep 5, 2016 11:10 pm   
Go to the top of the page
Go to the bottom of the page

Remcon
Geomancer
GroupAdministrators
Posts1,991
JoinedJul 26, 2005

 
great find, feel free to fix it and post a fix for everyone, if you would like to :)

Post is unread #3 Sep 7, 2016 6:29 pm   Last edited Sep 7, 2016 6:36 pm by Kasji
Go to the top of the page
Go to the bottom of the page

Kasji
Apprentice
GroupMembers
Posts58
JoinedDec 23, 2007

 
This may be arbitrary as both solutions are "equal" (haven't tested them though). But as far as style or standards goes, which would you consider more conformant?

free(argument);


or

argument = smash_tilde(argument);


Assuming that this is a standard across all codebases:

const char * smash_tilde(const char *);


I'm compiling on g++ and most of my char * argument's have been turned into const char *.

Pages:<< prev 1 next >>