Login
User Name:

Password:



Register

Forgot your password?
IPv6
Jan 20, 2025 12:38 pm
By GatewaySysop
mudstrlcpy and mudstrlcat
Jan 18, 2025 5:23 pm
By Samson
I3 and IMC
Jan 17, 2025 9:35 pm
By Samson
AFKMud 2.5.1
Jan 17, 2025 2:22 pm
By Samson
Array out of bounds ?
Jan 16, 2025 4:48 am
By Remcon
SmaugFUSS 1.9.7
Author: Various
Submitted by: Samson
AFKMud 2.5.1
Author: AFKMud Team
Submitted by: Samson
Kayle's Weather Code for AFKMud
Author: Kayle
Submitted by: Samson
AFKMud 2.5.0
Author: AFKMud Team
Submitted by: Samson
SWFotEFUSS 1.5.2
Author: Various
Submitted by: Samson
Users Online
CommonCrawl, Meta, Google, Bing

Members: 0
Guests: 10
Stats
Files
Topics
Posts
Members
Newest Member
503
3,811
19,713
594
FranklynWo

» SmaugMuds » General » User Lounge » MUD1
Forum Rules | Mark all | Recent Posts

MUD1
< Newer Topic :: Older Topic > The beginning!

Pages:<< prev 1 next >>
Post is unread #1 May 2, 2014 9:37 pm   
Go to the top of the page
Go to the bottom of the page

ayuri
Magician
GroupMembers
Posts239
JoinedJun 13, 2008

 
I'm just too excited to share this news!
MUD1 Source soon (i hope) to be released!

MUD1!!!!!!! THE BEGINNING!!! Maybe a FUSS project? :rofl:

ayuri

Post is unread #2 May 5, 2014 1:59 am   
Go to the top of the page
Go to the bottom of the page

Quixadhal
Conjurer
GroupMembers
Posts395
JoinedMar 8, 2005

 
You know... that would be a really cool project.

What language was it written in? Pascal?

I'd be very tempted to try to (1) make it work, and then (2) convert it to something like ruby, python, or perl... because compiled langauges are less fun. :)

Post is unread #3 May 5, 2014 10:23 am   
Go to the top of the page
Go to the bottom of the page

ayuri
Magician
GroupMembers
Posts239
JoinedJun 13, 2008

 
No, according to the all knowing wiki its wrote n MACRO-10 assembly language, for the PDP-10. Now the nifty thing is I should have access to an HP OpenVMS box, once the upgrade is complete to our new Itanium host. The Alpha architecture is based off the PDP-11....So maybe, if I can get it home I'll see what can be done!
As to actually running the game, something like SIMH might be the way to go.

Post is unread #4 May 12, 2014 12:57 pm   
Go to the top of the page
Go to the bottom of the page

Quixadhal
Conjurer
GroupMembers
Posts395
JoinedMar 8, 2005

 
For those who have ever been curious about what goes into a full graphical MMO, I recently found this...

https://github.com/Meridian59/Meridian59

The source code to the original Merdian 59, usually credited as the first graphical MMO, and apparently updated to mostly compile using visual studio. Neat.

Pages:<< prev 1 next >>