Login
User Name:

Password:



Register

Forgot your password?
void nanny_get_new_race -- comm.c
Mar 13, 2025 7:08 am
By Elwood
IPv6
Jan 25, 2025 10:45 pm
By Samson
mudstrlcpy and mudstrlcat
Jan 18, 2025 5:23 pm
By Samson
I3 and IMC
Jan 17, 2025 9:35 pm
By Samson
AFKMud 2.5.1
Jan 17, 2025 2:22 pm
By Samson
SWFotEFUSS 1.5.3
Author: Various
Submitted by: Samson
SWRFUSS 1.4.3
Author: Various
Submitted by: Samson
SmaugFUSS 1.9.8
Author: Various
Submitted by: Samson
AFKMud 2.5.2
Author: AFKMud Team
Submitted by: Samson
SmaugFUSS 1.9.7
Author: Various
Submitted by: Samson
Users Online
Anthropic, Bing, AhrefsBot, Amazonbot, Google

Members: 0
Guests: 22
Stats
Files
Topics
Posts
Members
Newest Member
507
3,812
19,722
591
TracySpencer

» SmaugMuds » Bugfix Lists » SWR FUSS Bugfix List » [Bug] Throw does not echo to ...
Forum Rules | Mark all | Recent Posts

[Bug] Throw does not echo to the thrower's room.
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Feb 5, 2010 12:03 am   
Go to the top of the page
Go to the bottom of the page

InfiniteAxis
Off the Edge of the Map
GroupAdministrators
Posts1,199
JoinedMar 21, 2006

 
Bug: Throw does not echo to the thrower's room
Danger: Trivial - People in the same room can't see that someone has thrown something.
Found by: Ayuri
Fixed by: Keberus and Kayle

---


swskills.c, do_throw


Locate:
         	      char_from_room( ch );
         char_to_room( ch, to_room );

         sprintf( buf, "Someone throws %s at you from the %s.", obj->short_descr, dir_name[dir] );
         act( AT_ACTION, buf, victim, NULL, ch, TO_CHAR );
         act( AT_ACTION, "You throw %p at $N.", ch, obj, victim, TO_CHAR );
         sprintf( buf, "%s is thrown at $N from the %s.", obj->short_descr, dir_name[dir] );
         act( AT_ACTION, buf, ch, NULL, victim, TO_NOTVICT );
      }
      else
      {
         ch_printf( ch, "You throw %s %s.\r\n", obj->short_descr, dir_name[get_dir( arg2 )] );
         sprintf( buf, "%s is thrown from the %s.", obj->short_descr, dir_name[dir] );
         act( AT_ACTION, buf, ch, NULL, NULL, TO_ROOM );

      }


Replace with:
                  char_from_room( ch );
         char_to_room( ch, to_room );

         sprintf( buf, "Someone throws %s at you from the %s.", obj->short_descr, dir_name[dir] );
         act( AT_ACTION, buf, victim, NULL, ch, TO_CHAR );
         act( AT_ACTION, "You throw %p at $N.", ch, obj, victim, TO_CHAR );
         char_from_room( ch );
         char_to_room( ch, was_in_room );
         sprintf( buf, "$n throws %s to the %s.", obj->short_descr, dir_name[get_dir(arg2)] );
         act( AT_ACTION, buf, ch, NULL, NULL, TO_ROOM );
         char_from_room( ch );
         char_to_room( ch, to_room );
         sprintf( buf, "%s is thrown at $N from the %s.", obj->short_descr, dir_name[dir] );
         act( AT_ACTION, buf, ch, NULL, victim, TO_NOTVICT );
      }
      else
      {
         ch_printf( ch, "You throw %s %s.\r\n", obj->short_descr, dir_name[get_dir( arg2 )] );
         char_from_room( ch );
         char_to_room( ch, was_in_room );
         sprintf( buf, "$n throws %s to the %s.", obj->short_descr, dir_name[get_dir(arg2)] );
         act( AT_ACTION, buf, ch, NULL, NULL, TO_ROOM );
         char_from_room( ch );
         char_to_room( ch, to_room );
         sprintf( buf, "%s is thrown from the %s.", obj->short_descr, dir_name[dir] );
         act( AT_ACTION, buf, ch, NULL, NULL, TO_ROOM );
      }



This fix will ensure that people in the same room as the thrower get a message saying that someone has thrown an object.

Pages:<< prev 1 next >>