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#1 Jan 8, 2010 2:31 am
Last edited Jan 8, 2010 2:44 am by Atami
Fledgling
GroupMembers
Posts5
JoinedJan 8, 2010
Just thought since I expect I'll be frequenting these forums I'd give myself a little introduction:
Im an engineering student from Scotland. When I'm not tinkering with MUD's I enjoy Eve and Runes of Magic.
I have been mudding since... god knows when. I was brought into the world of mudding through a free shell account I subscribed for at freeshell.org where I discovered a "text based RPG" under the games section; whisking me away into a world of blinding colours and head spinning text. I was instantly intrigued and hooked. The MUD was an early ResortMUD codebase heavily worked on by a chap known as Fellon. I played there for a number of years, following their decision to move away from sdf.freeshell.org which ultimately lead to a decay in players and eventually much to my horror the server died. I then ventured round various other MUD's, but never settled down into another to call my home. I then joined a project known as IahMUD as a builder where I fashioned a number of areas; during this time I also began tampering with local copies of the early SMAUG and Resort codebases. IahMUD a number of years of slow development then merged into another MUD again to be hosted upon sdf.freeshell.org. The project began heading in a direction I didnt believe was a good one and have since been working locally upon my own codebase, based off of SmaugFUSS. I have a strong idea conceptually how I want the MUD to work and have been thoroughly enjoying building it so far.
TLDR: Hey
Im an engineering student from Scotland. When I'm not tinkering with MUD's I enjoy Eve and Runes of Magic.
I have been mudding since... god knows when. I was brought into the world of mudding through a free shell account I subscribed for at freeshell.org where I discovered a "text based RPG" under the games section; whisking me away into a world of blinding colours and head spinning text. I was instantly intrigued and hooked. The MUD was an early ResortMUD codebase heavily worked on by a chap known as Fellon. I played there for a number of years, following their decision to move away from sdf.freeshell.org which ultimately lead to a decay in players and eventually much to my horror the server died. I then ventured round various other MUD's, but never settled down into another to call my home. I then joined a project known as IahMUD as a builder where I fashioned a number of areas; during this time I also began tampering with local copies of the early SMAUG and Resort codebases. IahMUD a number of years of slow development then merged into another MUD again to be hosted upon sdf.freeshell.org. The project began heading in a direction I didnt believe was a good one and have since been working locally upon my own codebase, based off of SmaugFUSS. I have a strong idea conceptually how I want the MUD to work and have been thoroughly enjoying building it so far.
TLDR: Hey
#2 Jan 8, 2010 7:59 am
Magician
GroupMembers
Posts196
JoinedNov 25, 2007
Welcome Atami.
Best of luck on your project.
Best of luck on your project.
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