Login
User Name:

Password:



Register

Forgot your password?
void nanny_get_new_race -- comm.c
Mar 13, 2025 7:08 am
By Elwood
IPv6
Jan 25, 2025 10:45 pm
By Samson
mudstrlcpy and mudstrlcat
Jan 18, 2025 5:23 pm
By Samson
I3 and IMC
Jan 17, 2025 9:35 pm
By Samson
AFKMud 2.5.1
Jan 17, 2025 2:22 pm
By Samson
SWFotEFUSS 1.5.3
Author: Various
Submitted by: Samson
SWRFUSS 1.4.3
Author: Various
Submitted by: Samson
SmaugFUSS 1.9.8
Author: Various
Submitted by: Samson
AFKMud 2.5.2
Author: AFKMud Team
Submitted by: Samson
SmaugFUSS 1.9.7
Author: Various
Submitted by: Samson
Users Online
Anthropic, AhrefsBot, Amazonbot, Yandex, Google

Members: 0
Guests: 4
Stats
Files
Topics
Posts
Members
Newest Member
507
3,812
19,722
591
TracySpencer

» SmaugMuds » Bugfix Lists » SmaugFUSS Bugfix List » [Update] GCC 4.4 Compliance
Forum Rules | Mark all | Recent Posts

[Update] GCC 4.4 Compliance
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Jul 8, 2009 9:16 pm   Last edited Jul 8, 2009 9:50 pm by Kayle
Go to the top of the page
Go to the bottom of the page

InfiniteAxis
Off the Edge of the Map
GroupAdministrators
Posts1,199
JoinedMar 21, 2006

 
So this isn't really a bug. It's more an update for compliance with the newest incarnation of gcc. So here goes.

imc.c:
char *imc_mudof( const char *src )
{
   static char mud[SMST];
   char *person;

   if( !( person = strchr( src, '@' ) ) )
      imcstrlcpy( mud, src, SMST );
   else
      imcstrlcpy( mud, person + 1, SMST );
   return mud;
}


Becomes:
char *imc_mudof( const char *src )
{
   static char mud[SMST];
   const char *person;

   if( !( person = strchr( src, '@' ) ) )
      imcstrlcpy( mud, src, SMST );
   else
      imcstrlcpy( mud, person + 1, SMST );
   return mud;
}



imc.c, imc_send_social
   CHAR_DATA *skeleton = NULL;
   char *ps;
   char socbuf[LGST], msg[LGST];


Becomes:
   CHAR_DATA *skeleton = NULL;
   const char *ps;
   char socbuf[LGST], msg[LGST], tmp[SMST];


And further down,
         ps[0] = '\0'; 
         imcstrlcpy( mud, ps + 1, SMST );


Becomes:
         imcstrlcpy( tmp, ps, SMST );
         snprintf( mud, SMST, "%s", tmp );



act_wiz.c, do_setrace
FILE *fpList;


Becomes:
FILE *fpList = NULL;


color.c, colorcode
char *sympos = NULL;


Becomes
const char *sympos = NULL;


color.c, colorize
char *colstr;


Becomes
const char *colstr;


mapout.c, map_to_rooms
   int row, col, i, n, x, y, tvnum, proto_vnum = 0, leftmost, rightmost;


Becomes:
   int row, col, i, n, x, y, tvnum, proto_vnum = 0, leftmost, rightmost;



mud_comm.c, get_color
char *cptr;


Becomes:
const char *cptr;



skills.c, check_ability
      mana =
         IS_NPC( ch ) ? 0 : UMAX( skill_table[sn]->min_mana,
                                  100 / ( 2 + ch->level - skill_table[sn]->race_level[ch->race] ) );


Becomes
      mana =
         IS_NPC( ch ) ? 0 : UMAX( skill_table[sn]->min_mana,
                                  100 / ( 2 + ch->level - skill_table[sn]->race_level[ch->race] ) );
      blood = ( mana / 2 );

Pages:<< prev 1 next >>