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AFKMud Bug Archive
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AFKMud Bug Archive
Topic
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Last Post
[Bug] Ask command has global scope
» AFKMud 1.77
Samson
0
3,354
Dec 3, 2006 1:07 am
By Samson
[Bug] Old ibuild code chunks cause crashes when called from redit
» AFKMud 1.77
Samson
0
2,480
Dec 2, 2006 10:31 pm
By Samson
[Bug] Setting resets on rooms that have none yet will crash
» AFKMud 1.77
Samson
0
2,738
Dec 2, 2006 7:27 pm
By Samson
[Bug] Run command does not stop the player if combat begins
» AFKMud 1.77
Samson
0
2,634
Dec 2, 2006 7:14 pm
By Samson
[Bug] Exit creation stumbles on flags in the argument
» AFKMud 1.77
Samson
0
2,462
Dec 2, 2006 6:53 pm
By Samson
[Bug] Auction item is not checked when object is extracted
» AFKMud 1.77
Samson
0
2,589
Nov 12, 2006 10:55 pm
By Samson
[Bug] Pfile pruner has several problems
» AFKMud 1.77
Samson
0
2,708
Nov 12, 2006 12:29 pm
By Samson
[Bug] Switched PC's cause crash in color processing
» AFKMud 1.77
Samson
0
2,505
Nov 5, 2006 4:41 pm
By Samson
[Bug] Previous fix for deleted rooms is itself a crash vector
» AFKMud 1.77
Samson
0
2,613
Nov 5, 2006 2:39 pm
By Samson
[Bug] Switched players always show [help start]
» AFKMud 1.77
Samson
0
2,582
Nov 5, 2006 1:42 pm
By Samson
[Bug] Wearing an item with only a hold flag will crash the game
» AFKMud 1.77
Samson
0
2,734
Nov 5, 2006 1:28 pm
By Samson
[Bug] Backstab skill misuses short_descr field for players
» AFKMud 1.77
Samson
0
2,697
Oct 30, 2006 8:35 pm
By Samson
[Bug] fwrite_obj does not validate for NULL objects
» AFKMud 1.77
Samson
0
2,600
Oct 29, 2006 4:08 pm
By Samson
[Bug] Global weath_unit value is not properly validated
» AFKMud 1.77
Samson
0
2,444
Oct 29, 2006 4:05 pm
By Samson
[Bug] Adding a room affect fails under most conditions
» AFKMud 1.77
Samson
0
2,585
Oct 9, 2006 2:44 am
By Samson
[Bug] Port numbers sometimes show up in logs with negative values
» AFKMud 1.77
Samson
0
2,505
Sep 30, 2006 11:43 pm
By Samson
[Bug] Deleting a room with the at command can lead to disaster
» AFKMud 1.77
Samson
0
2,657
Sep 24, 2006 4:17 pm
By Samson
[Bug] autogold/sac/loot/etc. do not work correctly
» AFKMud 1.77
Samson
0
2,889
Sep 23, 2006 7:26 pm
By Samson
[Bug] smaug_spell skills stopped displaying success messages in some cases
» AFKMud 1.77
Samson
0
2,599
Sep 10, 2006 5:16 pm
By Samson
[Bug] Crashes and memory leaks in OLC functions
» AFKMud 1.77
Samson
0
2,584
Sep 10, 2006 5:14 pm
By Samson
[Bug] Modifying prototype item affects can corrupt player stats
» AFKMud 1.77
Samson
0
2,541
Sep 10, 2006 5:09 pm
By Samson
[Bug] Aggressing mobs won't attack players using writing buffers
» AFKMud 1.77
Samson
0
2,634
Sep 10, 2006 5:02 pm
By Samson
[Bug] leave_prog can crash the game by closing an exit
» AFKMud 1.77
Samson
0
2,710
Sep 10, 2006 5:00 pm
By Samson
[Bug] Mudprog ifchecks do not support proper nesting
» AFKMud 1.77
Samson
0
2,451
Sep 10, 2006 4:48 pm
By Samson
[Bug] Breath mobs are biased based on room occupant order
» AFKMud 1.77
Samson
0
3,418
Sep 10, 2006 4:42 pm
By Samson
[Bug] look command will show occupants in dark rooms when it shouldn't
» AFKMud 1.77
Samson
0
2,436
Sep 10, 2006 4:38 pm
By Samson
[Bug] Invisible glowing items aren't supported properly
» AFKMud 1.77
Samson
0
2,418
Sep 10, 2006 4:36 pm
By Samson
[Bug] Scavenging mobs claim to pick up prototype items
» AFKMud 1.77
Samson
0
2,441
Sep 10, 2006 4:32 pm
By Samson
[Bug] mposet can cause object short descriptions to change mid-script
» AFKMud 1.77
Samson
0
2,580
Sep 10, 2006 4:25 pm
By Samson
[Bug] hset command does not validate the level field
» AFKMud 1.77
Samson
0
2,380
Sep 10, 2006 4:02 pm
By Samson
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